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改变游戏规则:探索婴儿在早期游戏常规中的参与。

Changing the game: exploring infants' participation in early play routines.

机构信息

Department of Psychology, Centre for Situated Action and Communication, University of Portsmouth Portsmouth, UK.

出版信息

Front Psychol. 2014 Jun 6;5:522. doi: 10.3389/fpsyg.2014.00522. eCollection 2014.

Abstract

Play has proved to have a central role in children's development, most notably in rule learning (Piaget, 1965; Sutton-Smith, 1979) and negotiation of roles and goals (Garvey, 1974; Bruner et al., 1976). Yet very little research has been done on early play. The present study focuses on early social games, i.e., vocal-kinetic play routines that mothers use to interact with infants from very early on. We explored 3-month-old infants and their mothers performing a routine game first in the usual way, then in two violated conditions: without gestures and without sound. The aim of the study is to investigate infants' participation and expectations in the game and whether this participation is affected by changes in the multimodal format of the game. Infants' facial expressions, gaze, and body movements were coded to measure levels of engagement and affective state across the three conditions. Results showed a significant decrease in Limbs Movements and expressions of Positive Affect, an increase in Gaze Away and in Stunned Expression when the game structure was violated. These results indicate that the violated game conditions were experienced as less engaging, either because of an unexpected break in the established joint routine, or simply because they were weaker versions of the same game. Overall, our results suggest that structured, multimodal play routines may constitute interactional contexts that only work as integrated units of auditory and motor resources, representing early communicative contexts which prepare the ground for later, more complex multimodal interactions, such as verbal exchanges.

摘要

游戏已被证明在儿童发展中起着核心作用,尤其是在规则学习(皮亚杰,1965 年;萨顿-史密斯,1979 年)和角色与目标协商方面(加维,1974 年;布鲁纳等人,1976 年)。然而,针对早期游戏的研究却很少。本研究主要关注早期社会游戏,即母亲从婴儿早期就开始使用的发声运动游戏常规,用于与婴儿互动。我们观察了 3 个月大的婴儿及其母亲以通常的方式进行常规游戏,然后在两种违反常规的条件下进行游戏:不做手势和不发声。本研究旨在调查婴儿在游戏中的参与度和预期,并探究其参与度是否受到游戏多模式格式变化的影响。我们对婴儿的面部表情、注视和身体动作进行了编码,以衡量在这三种条件下的参与度和情绪状态。结果表明,当游戏结构被违反时,肢体运动和积极情绪表达显著减少,目光转移和惊呆表情增加。这些结果表明,违反游戏规则的条件被体验为参与度降低,要么是因为既定的联合常规被意外中断,要么仅仅是因为它们是相同游戏的较弱版本。总的来说,我们的结果表明,结构化的多模式游戏常规可能构成互动情境,只有作为听觉和运动资源的集成单元才能发挥作用,代表了早期的交际情境,为后来更复杂的多模式互动,如言语交流,奠定了基础。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/ad9b/4047965/cda76c941de5/fpsyg-05-00522-g0001.jpg

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