Buchanan Heather, Markson Lucy, Bertrand Emma, Greaves Sian, Parmar Reena, Paterson Kevin B
School of Medicine, University of Nottingham Nottingham, UK.
Department of Psychology, University of Cambridge Cambridge, UK ; Institute of Criminology, University of Cambridge Cambridge, UK.
Front Psychol. 2014 Jul 4;5:671. doi: 10.3389/fpsyg.2014.00671. eCollection 2014.
Previous research suggests that closing one's eyes or averting one's gaze from another person can benefit visual-spatial imagination by interrupting cognitive demands associated with face-to-face interaction (Markson and Paterson, 2009). The present study further investigated this influence of social gaze on adults' visual-spatial imagination, using the matrix task (Kerr, 1987, 1993). Participants mentally kept track of a pathway through an imaginary 2-dimensional (2D) or 3-dimensional (3D) matrix. Concurrent with this task, participants either kept their eyes closed or maintained eye contact with another person, mutual gaze with a person whose eyes were obscured (by wearing dark glasses), or unreciprocated gaze toward the face of a person whose own gaze was averted or whose face was occluded (by placing a paper bag over her head). Performance on the 2D task was poorest in the eye contact condition, and did not differ between the other gaze conditions, which produced ceiling performance. However, the more difficult 3D task revealed clear effects of social gaze. Performance on the 3D task was poorest for eye contact, better for mutual gaze, and equally better still for the unreciprocated gaze and eye-closure conditions. The findings reveal the especially disruptive influence of eye contact on concurrent visual-spatial imagination and a benefit for cognitively demanding tasks of disengaging eye contact during face-to-face interaction.
先前的研究表明,闭上眼睛或避免与他人目光接触,通过中断与面对面互动相关的认知需求,可能有益于视觉空间想象力(马克森和帕特森,2009年)。本研究使用矩阵任务(克尔,1987年,1993年)进一步探究了社会目光对成年人视觉空间想象力的这种影响。参与者在脑海中追踪一条穿过想象中的二维(2D)或三维(3D)矩阵的路径。在进行这项任务的同时,参与者要么闭上眼睛,要么与另一个人保持眼神接触,与眼睛被遮挡(戴墨镜)的人进行相互注视,或者单向注视一个目光转移或脸部被遮挡(头上套着纸袋)的人的脸。在二维任务中,眼神接触条件下的表现最差,而在其他注视条件下没有差异,其他条件下的表现达到了上限。然而,更具难度的三维任务显示出社会目光的明显影响。三维任务的表现中,眼神接触时最差,相互注视时较好,单向注视和闭眼条件下同样更好。研究结果揭示了眼神接触对同时进行的视觉空间想象力具有特别的干扰作用,以及在面对面互动中脱离眼神接触对认知要求较高的任务有益。