Orban Guy A, Zhu Qi, Vanduffel Wim
Department of Neuroscience, University of Parma Parma, Italy.
Laboratorium voor Neuro-en Psychofysiologie, Department of Neuroscience KU Leuven, Leuven, Belgium.
Front Psychol. 2014 Jul 2;5:695. doi: 10.3389/fpsyg.2014.00695. eCollection 2014.
We propose that the ventral visual pathway of human and non-human primates is organized into three levels: (1) ventral retinotopic cortex including what is known as TEO in the monkey but corresponds to V4A and PITd/v, and the phPIT cluster in humans, (2) area TE in the monkey and its homolog LOC and neighboring fusiform regions, and more speculatively, (3) TGv in the monkey and its possible human equivalent, the temporal pole. We attribute to these levels the visual representations of features, partial real-world entities (RWEs), and known, complete RWEs, respectively. Furthermore, we propose that the middle level, TE and its homolog, is organized into three parallel substreams, lower bank STS, dorsal convexity of TE, and ventral convexity of TE, as are their corresponding human regions. These presumably process shape in depth, 2D shape and material properties, respectively, to construct RWE representations.
我们提出,人类和非人类灵长类动物的腹侧视觉通路分为三个层次:(1)腹侧视网膜拓扑皮层,包括猴子中被称为TEO但对应于人类的V4A和PITd/v以及phPIT簇的区域;(2)猴子的TE区及其在人类中的同源区域LOC和相邻的梭状区域,更具推测性的是;(3)猴子的TGv区及其在人类中可能的对应区域颞极。我们分别将特征、部分现实世界实体(RWE)和已知的完整RWE的视觉表征归因于这些层次。此外,我们提出,中间层次,即TE及其同源区域,被组织成三个平行的子流,即颞上沟下岸、TE的背侧凸面和TE的腹侧凸面,其相应的人类区域也是如此。这些子流大概分别处理深度形状、二维形状和材料属性,以构建RWE表征。