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使用配备Tridef软件的三维显示器进行真实立体视觉测试。

Real stereopsis test using a three-dimensional display with Tridef software.

作者信息

Han Jinu, Han So Young, Lee Seung Koo, Lee Jong Bok, Han Sueng-Han

机构信息

Institute of Vision Research, Department of Ophthalmology, Yonsei University College of Medicine, Seoul, Korea.

Department of Radiology, Yonsei University College of Medicine, Seoul, Korea.

出版信息

Yonsei Med J. 2014 Nov;55(6):1672-7. doi: 10.3349/ymj.2014.55.6.1672.

Abstract

PURPOSE

To investigate horizontal image disparity in three-dimensional (3-D) perception using 3-D animations in normal control patients and patients with intermittent exotropia, anisometropic amblyopia, and partially accommodative esotropia.

MATERIALS AND METHODS

A total of 133 subjects were included. Stereopsis was measured using the Titmus Stereo test (Stereo Optical Inc., Chicago, IL, USA) and a 3-D stereopsis test with a 15 inch 3-D display laptop, adjusting 3-D parameters of 0 mm horizontal disparity to 15 mm horizontal disparity.

RESULTS

When compared with normal controls, the average threshold of the 3-D stereopsis test was significantly reduced for esotropia patients (p<0.001) and for anisometric amblyopia patients (p<0.001), compared to normal controls. No significant difference was observed between normal controls and intermittent exotropia patients (p=0.082). The 3-D stereopsis test was correlated with the Titmus Stereo test (Spearman's rho=0.690, p<0.001). Mean difference in stereoacuity was 1.323 log seconds of arc (95% limits of agreement: 0.486 to 2.112), and 125 (92.5%) patients were within the limits of agreement.

CONCLUSION

This study demonstrated that a 3-D stereopsis test with animation is highly correlated with the Titmus Stereo test; nevertheless, 3-D stereopsis with animations generates more image disparities than the conventional Titmus Stereo test. The 3-D stereopsis test is highly predictive for estimating real stereopsis in a 3-D movie theater.

摘要

目的

使用三维(3D)动画研究正常对照患者以及间歇性外斜视、屈光参差性弱视和部分调节性内斜视患者在三维感知中的水平图像视差。

材料与方法

共纳入133名受试者。使用Titmus立体视测试(美国伊利诺伊州芝加哥市Stereo Optical公司)和配备15英寸3D显示屏笔记本电脑的3D立体视测试来测量立体视,将3D参数从0毫米水平视差调整到15毫米水平视差。

结果

与正常对照相比,内斜视患者(p<0.001)和屈光参差性弱视患者(p<0.001)的3D立体视测试平均阈值显著降低。正常对照与间歇性外斜视患者之间未观察到显著差异(p=0.082)。3D立体视测试与Titmus立体视测试相关(Spearman相关系数rho=0.690,p<0.001)。立体视锐度的平均差异为1.323对数秒弧度(95%一致性界限:0.486至2.112),125名(92.5%)患者在一致性界限内。

结论

本研究表明,动画3D立体视测试与Titmus立体视测试高度相关;然而,动画3D立体视比传统Titmus立体视测试产生更多的图像视差。3D立体视测试在估计3D电影院中的真实立体视方面具有高度预测性。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/0f0c/4205710/10b941c071ab/ymj-55-1672-g001.jpg

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