Brain Research and Advanced Technology Laboratory, Department of Psychology, University of Copenhagen Copenhagen, Denmark.
Front Psychol. 2014 Oct 7;5:1137. doi: 10.3389/fpsyg.2014.01137. eCollection 2014.
Visual perception serves as the basis for much of the higher level cognitive processing as well as human activity in general. Here we present normative estimates for the following components of visual perception: the visual perceptual threshold, the visual short-term memory (VSTM) capacity and the visual perceptual encoding/decoding speed (processing speed) of VSTM based on an assessment of 91 healthy subjects aged 60-75. The estimates were modeled from input from a whole-report assessment based on a theory of visual attention. In addition to the estimates themselves, we present correlational data, and multiple regression analyses between the estimates and self-reported demographic data and lifestyle variables. The regression statistics suggest that education level, video gaming activity, and employment status may significantly impact the encoding/decoding speed of VTSM but not the capacity of VSTM nor the visual perceptual threshold. The estimates will be useful for future studies into the effects of various types of intervention and training on cognition in general and visual attention in particular.
视觉感知是高级认知处理以及人类活动的基础。本研究通过对 91 名 60-75 岁健康受试者的评估,提供了视觉感知的以下组成部分的正常估计值:视觉感知阈值、视觉短期记忆(VSTM)容量和基于 VSTM 的视觉感知编码/解码速度(处理速度)。这些估计值是根据基于视觉注意理论的全报告评估输入建模得出的。除了估计值本身,我们还提供了相关性数据,以及估计值与自我报告的人口统计学数据和生活方式变量之间的多元回归分析。回归统计数据表明,教育水平、视频游戏活动和就业状况可能会显著影响 VTSM 的编码/解码速度,但不会影响 VSTM 的容量或视觉感知阈值。这些估计值将有助于未来研究各种类型的干预和训练对一般认知和特别是视觉注意力的影响。