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离散与连续菲茨点击任务中组合视觉错觉对感知难度指数和运动结果的影响

Combined visual illusion effects on the perceived index of difficulty and movement outcomes in discrete and continuous fitts' tapping.

作者信息

Alphonsa Sushma, Dai Boyi, Benham-Deal Tami, Zhu Qin

机构信息

Division of Kinesiology and Health, University of Wyoming, 1000 East University Avenue, Laramie, 82071, Wyoming, USA.

Department of Special Education and Rehabilitation, Utah State University, 2865 Old Main Hill, Logan, Utah, 84322, USA.

出版信息

Psychol Res. 2016 Jan;80(1):55-68. doi: 10.1007/s00426-014-0641-x. Epub 2014 Dec 23.

Abstract

The speed-accuracy trade-off is a fundamental movement problem that has been extensively investigated. It has been established that the speed at which one can move to tap targets depends on how large the targets are and how far they are apart. These spatial properties of the targets can be quantified by the index of difficulty (ID). Two visual illusions are known to affect the perception of target size and movement amplitude: the Ebbinghaus illusion and Muller-Lyer illusion. We created visual images that combined these two visual illusions to manipulate the perceived ID, and then examined people's visual perception of the targets in illusory context as well as their performance in tapping those targets in both discrete and continuous manners. The findings revealed that the combined visual illusions affected the perceived ID similarly in both discrete and continuous judgment conditions. However, the movement outcomes were affected by the combined visual illusions according to the tapping mode. In discrete tapping, the combined visual illusions affected both movement accuracy and movement amplitude such that the effective ID resembled the perceived ID. In continuous tapping, none of the movement outcomes were affected by the combined visual illusions. Participants tapped the targets with higher speed and accuracy in all visual conditions. Based on these findings, we concluded that distinct visual-motor control mechanisms were responsible for execution of discrete and continuous Fitts' tapping. Although discrete tapping relies on allocentric information (object-centered) to plan for action, continuous tapping relies on egocentric information (self-centered) to control for action. The planning-control model for rapid aiming movements is supported.

摘要

速度 - 准确性权衡是一个已被广泛研究的基本运动问题。已经确定,人们移动去点击目标的速度取决于目标的大小以及它们之间的距离。目标的这些空间属性可以通过难度指数(ID)来量化。已知两种视觉错觉会影响目标大小和运动幅度的感知:艾宾浩斯错觉和缪勒 - 莱尔错觉。我们创建了结合这两种视觉错觉的视觉图像来操纵感知到的ID,然后研究人们在错觉情境下对目标的视觉感知以及他们以离散和连续方式点击这些目标的表现。研究结果表明,在离散和连续判断条件下,组合视觉错觉对感知到的ID的影响类似。然而,运动结果根据点击模式受到组合视觉错觉的影响。在离散点击中,组合视觉错觉影响运动准确性和运动幅度,使得有效ID类似于感知到的ID。在连续点击中,没有任何运动结果受到组合视觉错觉的影响。参与者在所有视觉条件下都能以更高的速度和准确性点击目标。基于这些发现,我们得出结论,不同的视觉 - 运动控制机制负责离散和连续的费茨点击的执行。虽然离散点击依赖于以物体为中心的异心信息来规划动作,但连续点击依赖于以自我为中心的自我中心信息来控制动作。快速瞄准运动的规划 - 控制模型得到了支持。

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