Girges Christine, Spencer Janine, O'Brien Justin
a Department of Psychology , Brunel University , Uxbridge , UK.
Q J Exp Psychol (Hove). 2015;68(9):1832-43. doi: 10.1080/17470218.2014.993664. Epub 2015 Feb 17.
Advances in marker-less motion capture technology now allow the accurate replication of facial motion and deformation in computer-generated imagery (CGI). A forced-choice discrimination paradigm using such CGI facial animations showed that human observers can categorize identity solely from facial motion cues. Animations were generated from motion captures acquired during natural speech, thus eliciting both rigid (head rotations and translations) and nonrigid (expressional changes) motion. To limit interferences from individual differences in facial form, all animations shared the same appearance. Observers were required to discriminate between different videos of facial motion and between the facial motions of different people. Performance was compared to the control condition of orientation-inverted facial motion. The results show that observers are able to make accurate discriminations of identity in the absence of all cues except facial motion. A clear inversion effect in both tasks provided consistency with previous studies, supporting the configural view of human face perception. The accuracy of this motion capture technology thus allowed stimuli to be generated that closely resembled real moving faces. Future studies may wish to implement such methodology when studying human face perception.
无标记动作捕捉技术的进步如今使得在计算机生成图像(CGI)中精确复制面部动作和变形成为可能。使用此类CGI面部动画的强制选择辨别范式表明,人类观察者仅能根据面部动作线索对面部身份进行分类。动画是根据自然言语过程中获取的动作捕捉数据生成的,因此引发了刚性(头部旋转和平移)和非刚性(表情变化)动作。为了限制面部形态个体差异的干扰,所有动画都具有相同的外观。观察者需要区分不同的面部动作视频以及不同人的面部动作。将表现与面部动作方向倒置的对照条件进行比较。结果表明,观察者能够在除面部动作外没有所有线索的情况下准确辨别身份。两项任务中明显的倒置效应与先前研究一致,支持了人脸感知的构型观点。这种动作捕捉技术的准确性因此使得能够生成与真实移动面部非常相似的刺激。未来的研究在研究人脸感知时可能希望采用这种方法。