Purvis Clare K, Jones Megan, Bailey Jakki O, Bailenson Jeremy, Taylor C Barr
PGSP-Stanford Consortium, Department of Psychiatry & Behavioral Sciences, Stanford University School of Medicine, Stanford, California, United States of America.
Department of Psychiatry & Behavioral Sciences, Stanford University School of Medicine, Stanford, California, United States of America.
PLoS One. 2015 Oct 15;10(10):e0140158. doi: 10.1371/journal.pone.0140158. eCollection 2015.
Body image disturbance (BID), considered a key feature in eating disorders, is a pervasive issue among young women. Accurate assessment of BID is critical, but the field is currently limited to self-report assessment methods. In the present study, we build upon existing research, and explore the utility of virtual reality (VR) to elicit and detect changes in BID across various immersive virtual environments. College-aged women with elevated weight and shape concerns (n = 38) and a non-weight and shape concerned control group (n = 40) were randomly exposed to four distinct virtual environments with high or low levels of body salience and social presence (i.e., presence of virtual others). Participants interacted with avatars of thin, normal weight, and overweight body size (BMI of approximately 18, 22, and 27 respectively) in virtual social settings (i.e., beach, party). We measured state-level body satisfaction (state BD) immediately after exposure to each environment. In addition, we measured participants' minimum interpersonal distance, visual attention, and approach preference toward avatars of each size. Women with higher baseline BID reported significantly higher state BD in all settings compared to controls. Both groups reported significantly higher state BD in a beach with avatars as compared to other environments. In addition, women with elevated BID approached closer to normal weight avatars and looked longer at thin avatars compared to women in the control group. Our findings indicate that VR may serve as a novel tool for measuring state-level BID, with applications for measuring treatment outcomes. Implications for future research and clinical interventions are discussed.
身体意象障碍(BID)被认为是饮食失调的一个关键特征,是年轻女性中普遍存在的问题。准确评估BID至关重要,但目前该领域仅限于自我报告评估方法。在本研究中,我们在现有研究的基础上,探索虚拟现实(VR)在各种沉浸式虚拟环境中引发和检测BID变化的效用。将体重和体型关注度较高的大学年龄女性(n = 38)和非体重和体型关注的对照组(n = 40)随机暴露于四个不同的虚拟环境中,这些环境具有高或低水平的身体显著性和社会存在感(即虚拟他人的存在)。参与者在虚拟社交环境(即海滩、派对)中与瘦、正常体重和超重体型(BMI分别约为18、22和27)的化身进行互动。在接触每个环境后,我们立即测量了状态层面的身体满意度(状态BD)。此外,我们测量了参与者对每种体型化身的最小人际距离、视觉注意力和接近偏好。与对照组相比,基线BID较高的女性在所有环境中报告的状态BD显著更高。与其他环境相比,两组在有化身的海滩上报告的状态BD显著更高。此外,与对照组女性相比,BID升高的女性更接近正常体重的化身,并且看瘦化身的时间更长。我们的研究结果表明,VR可能作为一种测量状态层面BID的新工具,可用于测量治疗结果。讨论了对未来研究和临床干预的启示。