Center for Research on Emotion, Stress, and Technology, Department of Psychological Science, University of Vermont, Burlington, VT, United States.
JMIR Ment Health. 2016 Jan 11;3(1):e3. doi: 10.2196/mental.5023.
Victims of trauma are at high risk for mental health conditions such as posttraumatic stress disorder and depression. Regular assessment of mental health symptoms in the post-trauma period is necessary to identify those at greatest risk and provide treatment. The multiple demands of the acute post-trauma period present numerous barriers to such assessments. Mobile apps are a method by which to overcome these barriers in order to regularly assess symptoms, identify those at risk, and connect patients to needed services.
The current study conducted a usability evaluation of a system to monitor mental health symptoms after a trauma. The system was developed to promote ease of use and facilitate quick transmission of data.
A sample of 21 adults with a history of trauma completed a standardized usability test in a laboratory setting followed by a qualitative interview.
Usability testing indicated that the app was easy to use and that patients were able to answer several questions in less than 1 minute (mean [SD] 29.37 [7.53]; range 15-57). Qualitative analyses suggested that feedback should be included in such an app and recommendations for the type of feedback were offered.
The results of the current study indicate that a mobile app to monitor post-trauma mental health symptoms would be well received by victims. Personalized feedback to the user was identified as critical to promote the usability of the software.
创伤受害者面临着心理健康问题的高风险,如创伤后应激障碍和抑郁症。在创伤后时期定期评估心理健康症状对于识别高风险人群并提供治疗至关重要。创伤后时期的各种需求给这些评估带来了许多障碍。移动应用程序是克服这些障碍的一种方法,可以定期评估症状,识别有风险的人群,并将患者与所需的服务联系起来。
本研究对一种监测创伤后心理健康症状的系统进行了可用性评估。该系统旨在促进易用性,并方便快速传输数据。
一组 21 名有创伤史的成年人在实验室环境中完成了标准化的可用性测试,随后进行了定性访谈。
可用性测试表明,该应用程序易于使用,患者可以在不到 1 分钟的时间内回答几个问题(平均值[SD]29.37[7.53];范围 15-57)。定性分析表明,此类应用程序应包含反馈,并且提出了反馈类型的建议。
本研究的结果表明,监测创伤后心理健康症状的移动应用程序将深受受害者的欢迎。向用户提供个性化反馈被认为是提高软件可用性的关键。