Gonçalves B, Marcelino R, Torres-Ronda L, Torrents C, Sampaio J
a Research Center in Sports Sciences, Health Sciences and Human Development, CIDESD , CreativeLab Research Community , Vila Real , Portugal.
b Sport Sciences Department, Universidade de Trás-os-Montes e Alto Douro , Vila Real , Portugal.
J Sports Sci. 2016 Jul;34(14):1346-54. doi: 10.1080/02640414.2016.1143111. Epub 2016 Feb 29.
Optimizing collective behaviour helps to increase performance in mutual tasks. In team sports settings, the small-sided games (SSG) have been used as key context tools to stress out the players' awareness about their in-game required behaviours. Research has mostly described these behaviours when confronting teams have the same number of players, disregarding the frequent situations of low and high inequality. This study compared the players' positioning dynamics when manipulating the number of opponents and teammates during professional and amateur football SSG. The participants played 4v3, 4v5 and 4v7 games, where one team was confronted with low-superiority, low- and high-inferiority situations, and their opponents with low-, medium- and high-cooperation situations. Positional data were used to calculate effective playing space and distances from each player to team centroid, opponent team centroid and nearest opponent. Outcomes suggested that increasing the number of opponents in professional teams resulted in moderate/large decrease in approximate entropy (ApEn) values to both distance to team and opponent team centroid (i.e., the variables present higher regularity/predictability pattern). In low-cooperation game scenarios, the ApEn in amateurs' tactical variables presented a moderate/large increase. The professional teams presented an increase in the distance to nearest opponent with the increase of the cooperation level. Increasing the number of opponents was effective to overemphasise the need to use local information in the positioning decision-making process from professionals. Conversely, amateur still rely on external informational feedback. Increasing the cooperation promoted more regularity in spatial organisation in amateurs and emphasise their players' local perceptions.
优化集体行为有助于提高共同任务中的表现。在团队运动环境中,小型比赛(SSG)已被用作关键的情境工具,以强化球员对比赛中所需行为的意识。以往研究大多描述的是在对阵双方球员数量相同的情况下的这些行为,而忽略了常见的低不平等和高不平等情况。本研究比较了在职业和业余足球小型比赛中,操纵对手和队友数量时球员的位置动态。参与者进行了4对3、4对5和4对7的比赛,其中一方球队面临低优势、低劣势和高劣势情况,而他们的对手则面临低合作、中等合作和高合作情况。位置数据用于计算有效比赛空间以及每个球员到球队质心、对手球队质心和最近对手的距离。结果表明,职业球队中对手数量的增加导致到球队质心和对手球队质心的距离的近似熵(ApEn)值出现中度/大幅下降(即这些变量呈现出更高的规律性/可预测性模式)。在低合作的比赛场景中,业余球员战术变量的ApEn呈现出中度/大幅增加。职业球队随着合作水平的提高,到最近对手的距离增加。增加对手数量有效地突出了职业球员在定位决策过程中使用局部信息的必要性。相反,业余球员仍然依赖外部信息反馈。增加合作促进了业余球员空间组织的更多规律性,并强化了他们球员的局部感知。