Sakai Joseph T, Dalwani Manish S, Mikulich-Gilbertson Susan K, McWilliams Shannon K, Raymond Kristen M, Crowley Thomas J
Division of Substance Dependence, Department of Psychiatry, University of Colorado School of Medicine, Denver, Colorado, United States of America.
PLoS One. 2016 Mar 15;11(3):e0151678. doi: 10.1371/journal.pone.0151678. eCollection 2016.
Some conduct-disordered youths have high levels of callous unemotional traits and meet the DSM-5's "with limited prosocial emotions" (LPE) specifier. These youths often do aggressive, self-benefitting acts that cost others. We previously developed a task, the AlAn's game, which asks participants to repeatedly decide whether to accept or reject offers in which they will receive money but a planned charity donation will be reduced. In our prior work, more "costly helping" (i.e., rejecting the offered money and protecting the donation) was associated with lower callous unemotional traits. Here we extend that prior work in a larger sample of adolescent male patients with serious conduct problems and controls, and test whether this association is mediated specifically by a Moral Elevation response (i.e., a positive emotional response to another's act of virtue).
The adolescent male participants were: 45 patients (23 with LPE) and 26 controls, who underwent an extensive phenotypic assessment including a measure of Moral Elevation. About 1 week later participants played the AlAn's game.
All AlAn's game outcomes demonstrated significant group effects: (1) money taken for self (p = 0.02); (2) money left in the charitable donation (p = 0.03); and, (3) costly helping (p = 0.047). Controls took the least money and did the most costly helping, while patients with LPE took the most money and did the least costly helping. Groups also significantly differed in post-stimulus Moral Elevation scores (p = 0.005). Exploratory analyses supported that the relationship between callous unemotional traits and costly helping on the AlAn's game may be mediated in part by differences in Moral Elevation.
The AlAn's game provides a standardized behavioral measure associated with callous unemotional traits. Adolescents with high levels of callous unemotional traits engage in fewer costly helping behaviors, and those differences may be related to blunting of positive emotional responses.
一些有品行障碍的青少年具有高水平的冷酷无情特质,并符合《精神疾病诊断与统计手册》第五版(DSM - 5)中“亲社会情感有限”(LPE)的标准。这些青少年经常做出伤害他人的、利己的攻击性行为。我们之前开发了一项任务,即阿兰游戏,要求参与者反复决定是否接受这样的提议:他们会得到钱,但计划中的慈善捐赠会减少。在我们之前的研究中,更多的“代价高昂的帮助行为”(即拒绝所提供的钱并保护捐赠)与较低的冷酷无情特质相关。在此,我们在更大样本的有严重品行问题的青少年男性患者及对照组中扩展了之前的研究,并测试这种关联是否特别由道德升华反应(即对他人美德行为的积极情感反应)介导。
青少年男性参与者包括45名患者(23名有LPE)和26名对照组,他们接受了广泛的表型评估,包括一项道德升华测量。大约1周后,参与者进行阿兰游戏。
阿兰游戏的所有结果都显示出显著的组间效应:(1)为自己拿走的钱(p = 0.02);(2)慈善捐赠中剩余的钱(p = 0.03);以及(3)代价高昂的帮助行为(p = 0.047)。对照组拿走的钱最少,代价高昂的帮助行为最多,而有LPE的患者拿走的钱最多,代价高昂的帮助行为最少。两组在刺激后的道德升华分数上也有显著差异(p = 0.00)。探索性分析支持,在阿兰游戏中,冷酷无情特质与代价高昂的帮助行为之间的关系可能部分由道德升华的差异介导。
阿兰游戏提供了一种与冷酷无情特质相关的标准化行为测量方法。具有高水平冷酷无情特质的青少年做出代价高昂的帮助行为较少,这些差异可能与积极情感反应的迟钝有关。