Department of Materials Science and Engineering, Yonsei University , Seoul 03722, Korea.
School of Electrical Engineering, Korea University , Seoul 02841, Korea.
Nano Lett. 2016 Nov 9;16(11):6946-6953. doi: 10.1021/acs.nanolett.6b03007. Epub 2016 Oct 17.
Although various colloidal quantum dot (QD) coating and patterning techniques have been developed to meet the demands in optoelectronic applications over the past years, each of the previously demonstrated methods has one or more limitations and trade-offs in forming multicolor, high-resolution, or large-area patterns of QDs. In this study, we present an alternative QD patterning technique using conventional photolithography combined with charge-assisted layer-by-layer (LbL) assembly to solve the trade-offs of the traditional patterning processes. From our demonstrations, we show repeatable QD patterning process that allows multicolor QD patterns in both large-area and microscale. Also, we show that the QD patterns are robust against additional photolithography processes and that the thickness of the QD patterns can be controlled at each position. To validate that this process can be applied to actual device applications as an active material, we have fabricated inverted, differently colored, active QD light-emitting device (QD-LED) on a pixelated substrate, which achieved maximum electroluminescence intensity of 23 770 cd/m, and discussed the results. From our findings, we believe that our process provides a solution to achieving both high-resolution and large-scale QD pattern applicable to not only display, but also to practical photonic device research and development.
虽然在过去的几年中已经开发出了各种胶体量子点 (QD) 涂层和图案化技术来满足光电应用的需求,但以前展示的每种方法在形成多色、高分辨率或大面积 QD 图案方面都存在一个或多个限制和权衡。在本研究中,我们提出了一种替代的 QD 图案化技术,该技术使用传统的光刻技术结合电荷辅助的层层 (LbL) 组装来解决传统图案化工艺的权衡问题。通过我们的演示,我们展示了可重复的 QD 图案化工艺,该工艺允许在大面积和微尺度上实现多色 QD 图案。此外,我们还表明,QD 图案对额外的光刻工艺具有鲁棒性,并且可以在每个位置控制 QD 图案的厚度。为了验证该工艺可以作为有源材料应用于实际器件应用,我们在像素化衬底上制造了不同颜色的倒置有源 QD 发光器件 (QD-LED),其最大电致发光强度达到 23770 cd/m,并讨论了结果。根据我们的研究结果,我们相信我们的工艺为实现高分辨率和大面积 QD 图案提供了一种解决方案,不仅适用于显示,而且适用于实际光子器件的研究和开发。