Twist Craig, Highton Jamie, Daniels Matthew, Mill Nathan, Close Graeme
Int J Sports Physiol Perform. 2017 Sep;12(8):1093-1099. doi: 10.1123/ijspp.2016-0390. Epub 2017 Jan 17.
Player loads and fatigue responses are reported in 15 professional rugby league players (24.3 ± 3.8 y) during a period of intensified fixtures. Repeated measures of internal and external loads, perceived well-being, and jump flight time were recorded across 22 d, comprising 9 training sessions and matches on days 5, 12, 15, and 21 (player exposure: 3.6 ± 0.6 matches). Mean training loads (session rating of perceived exertion × duration) between matches were 1177, 1083, 103, and 650 AU. Relative distance in match 1 (82 m/min) and match 4 (79 m/min) was very likely lower in match 2 (76 m/min) and likely higher in match 3 (86 m/min). High-intensity running (≥5.5 m/s) was likely to very likely lower than match 1 (5 m/min) in matches 2-4 (2, 4, and 3 m/min, respectively). Low-intensity activity was likely to very likely lower than match 1 (78 m/min) in match 2 (74 m/min) and match 4 (73 m/min) but likely higher in match 3 (81 m/min). Accumulated accelerometer loads for matches 1-4 were 384, 473, 373, and 391 AU, respectively. Perceived well-being returned to baseline values (21 AU) before all matches but was very likely to most likely lower the day after each match (17 AU). Prematch jump flight times were likely to most likely lower across the period, with mean values of 0.66, 0.65, 0.62, and 0.64 s before matches 1-4, respectively. Across a 22-d cycle with fixture congestion, professional rugby league players experience cumulative neuromuscular fatigue and impaired match running performance.
在一段赛程密集期内,对15名职业橄榄球联盟球员(24.3±3.8岁)的负荷和疲劳反应进行了报告。在22天内记录了内部和外部负荷、主观幸福感以及纵跳飞行时间的重复测量数据,包括9次训练课以及第5、12、15和21天的比赛(球员参赛场次:3.6±0.6场)。比赛期间的平均训练负荷(主观用力程度评分×时长)分别为1177、1083、103和650任意单位。第2场比赛(76米/分钟)中第1场比赛(82米/分钟)和第4场比赛(79米/分钟)的相对距离很可能更低,而第3场比赛(86米/分钟)中可能更高。在第2 - 4场比赛中,高强度奔跑(≥5.5米/秒)很可能到极有可能低于第1场比赛(5米/分钟)(分别为2、4和3米/分钟)。在第2场比赛(74米/分钟)和第4场比赛(73米/分钟)中,低强度活动很可能到极有可能低于第1场比赛(78米/分钟),但在第3场比赛(81米/分钟)中可能更高。第1 - 4场比赛的累积加速度计负荷分别为384、473、373和391任意单位。在所有比赛前,主观幸福感恢复到基线值(约21任意单位),但在每场比赛后的第二天很可能到极有可能更低(约17任意单位)。赛前纵跳飞行时间在此期间很可能到极有可能降低,第1 - 4场比赛前的平均值分别为0.66、0.65、0.62和0.64秒。在一个赛程密集的22天周期内,职业橄榄球联盟球员会经历累积性神经肌肉疲劳和比赛奔跑表现受损。