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快速眼跳和手动视觉运动决策:不同的过程但相同的原则。

Speeded saccadic and manual visuo-motor decisions: Distinct processes but same principles.

作者信息

Bompas Aline, Hedge Craig, Sumner Petroc

机构信息

CUBRIC - School of Psychology, Cardiff University, Cardiff CF10 3AT, Wales, United Kingdom; INSERM, U1028, CNRS, UMR5292, Lyon Neuroscience Research Center, Brain Dynamics and Cognition Team, Lyon F-69000, France.

CUBRIC - School of Psychology, Cardiff University, Cardiff CF10 3AT, Wales, United Kingdom.

出版信息

Cogn Psychol. 2017 May;94:26-52. doi: 10.1016/j.cogpsych.2017.02.002. Epub 2017 Mar 1.

Abstract

Action decisions are considered an emergent property of competitive response activations. As such, decision mechanisms are embedded in, and therefore may differ between, different response modalities. Despite this, the saccadic eye movement system is often promoted as a model for all decisions, especially in the fields of electrophysiology and modelling. Other research traditions predominantly use manual button presses, which have different response distribution profiles and are initiated by different brain areas. Here we tested whether core concepts of action selection models (decision and non-decision times, integration of automatic and selective inputs to threshold, interference across response options, noise, etc.) generalise from saccadic to manual domains. Using two diagnostic phenomena, the remote distractor effect (RDE) and 'saccadic inhibition', we find that manual responses are also sensitive to the interference of visual distractors but to a lesser extent than saccades and during a shorter time window. A biologically-inspired model (DINASAUR, based on non-linear input dynamics) can account for both saccadic and manual response distributions and accuracy by simply adjusting the balance and relative timings of transient and sustained inputs, and increasing the mean and variance of non-decisional delays for manual responses. This is consistent with known neurophysiological and anatomical differences between saccadic and manual networks. Thus core decision principles appear to generalise across effectors, consistent with previous work, but we also conclude that key quantitative differences underlie apparent qualitative differences in the literature, such as effects being robustly reported in one modality and unreliable in another.

摘要

动作决策被认为是竞争性反应激活的一种涌现属性。因此,决策机制嵌入在不同的反应模式中,所以在不同反应模式之间可能存在差异。尽管如此,眼球快速运动系统常被推崇为所有决策的模型,尤其是在电生理学和建模领域。其他研究传统主要使用手动按键,其具有不同的反应分布特征,且由不同的脑区启动。在这里,我们测试了动作选择模型的核心概念(决策时间和非决策时间、自动输入和选择性输入到阈值的整合、不同反应选项之间的干扰、噪声等)是否能从眼球快速运动领域推广到手动领域。利用两种诊断现象,即远距离干扰效应(RDE)和“眼球快速运动抑制”,我们发现手动反应也对视觉干扰敏感,但程度低于眼球快速运动,且持续时间较短。一个受生物学启发的模型(DINASAUR,基于非线性输入动态)可以通过简单地调整瞬态和持续输入的平衡及相对时间,并增加手动反应非决策延迟的均值和方差,来解释眼球快速运动和手动反应的分布及准确性。这与眼球快速运动和手动网络已知的神经生理学和解剖学差异一致。因此,核心决策原则似乎可以跨效应器推广,这与之前的研究一致,但我们也得出结论,关键的数量差异是文献中明显的质量差异的基础,比如某些效应在一种模式中被有力报道,而在另一种模式中却不可靠。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/a362/5388195/5da921720167/gr1.jpg

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