• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

平板支撑或“躺卧游戏”:两例病例报告。

Planking or the "Lying-Down Game:" Two Case Reports.

作者信息

Barbieri Stefania, Feltracco Paolo, Omizzolo Luca, Snenghi Rossella, El Mazloum Rafi, Vettore Gianna, Bergamini Mauro, Stefanati Armando, Donato Daniele, Ferronato Cecilia, Avato Francesco Maria, Tredese Alberto, Gaudio Rosa Maria

机构信息

Preventive Medicine and Risk Assessment, University of Ferrara, Ferrara, Italy.

Department of Urgent and Emergency Care, University of Padova, Padova, Italy.

出版信息

Interact J Med Res. 2017 Mar 23;6(1):e4. doi: 10.2196/ijmr.6568.

DOI:10.2196/ijmr.6568
PMID:28336507
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC5383804/
Abstract

BACKGROUND

The monitoring and management of risks regarding children and young people admitted to the emergency department as a result of dangerous behaviors distributed via the Internet should be based on clinical reasoning and knowledge about these social media-related phenomena. Here we examine 2 cases of teenagers who reported severe injuries while performing the "planking" craze, a challenge that consists in lying face-down stiffly like a board on any kind of surface.

OBJECTIVE

Our objective is to examine and describe the Internet craze called planking, also known as the "lying-down game," through 2 case reports from our experience, enriching this study with information gained through discussions with secondary school teenagers.

METHODS

Details of the 2 case reports were taken from electronic medical records giving information on care support processes, care management, and the costs of traumatic episodes. Demographic data, hemoglobin and serum lactate values, and Injury Severity Scores were evaluated. The study took place in secondary schools of our city from 2013 to 2014 during medical education courses, with the aim of analyzing the influence of social media on teenagers' activities and behaviors.

RESULTS

Both patients suffered multiple trauma injuries and needed high-level health assistance. The first patient underwent a splenectomy and the second one a nephrectomy; both of them required a long hospital stay (14 and 20 days, respectively), and the costs for their management have been estimated at US $27,000 and US $37,000, respectively. Their decision to perform the planking in dangerous locations was due to their ambition to gain peers' acclaim through shared videos and pictures.

CONCLUSIONS

Reporting and understanding these cases may potentially help prevent future events occurring in similar circumstances: the scientific community cannot leave this problem unaddressed. There is also a role of education resources for health care professionals; for this, we must identify and follow up strange or misleading information found on websites. A key element of this research study was to report physicians' misperceptions concerning planking and, with these cases used for teaching purposes, improve knowledge of the clinical and forensic aspects of this emerging problem.

摘要

背景

对于因通过互联网传播的危险行为而被送往急诊科的儿童和青少年,其风险监测与管理应基于临床推理以及对这些与社交媒体相关现象的了解。在此,我们研究了2例青少年在参与“平板支撑”热潮时报告严重受伤的案例,“平板支撑”是一项挑战,要求像木板一样脸朝下僵硬地躺在任何表面上。

目的

我们的目的是通过来自我们经验的2例病例报告,审视并描述被称为平板支撑(也称为“躺下游戏”)的网络热潮,并通过与中学生的讨论所获得的信息丰富本研究。

方法

2例病例报告的细节取自电子病历,这些病历提供了有关护理支持过程、护理管理以及创伤事件费用的信息。评估了人口统计学数据、血红蛋白和血清乳酸值以及损伤严重程度评分。该研究于2013年至2014年在我市的中学医学教育课程期间进行,目的是分析社交媒体对青少年活动和行为的影响。

结果

两名患者均遭受多处创伤,需要高水平的医疗救助。第一名患者接受了脾切除术,第二名患者接受了肾切除术;两人都需要长时间住院(分别为14天和20天),其治疗费用估计分别为27,000美元和37,000美元。他们在危险地点进行平板支撑的决定是出于渴望通过分享视频和图片获得同龄人赞誉的想法。

结论

报告和了解这些案例可能有助于预防未来在类似情况下发生的事件:科学界不能忽视这个问题。医疗保健专业人员的教育资源也发挥着作用;为此,我们必须识别并跟进在网站上发现的奇怪或误导性信息。本研究的一个关键要素是报告医生对平板支撑的误解,并将这些案例用于教学目的,以提高对这一新兴问题的临床和法医方面的认识。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/9dfd08f704c4/ijmr_v6i1e4_fig7.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/1c310f9240b3/ijmr_v6i1e4_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/4359491500c2/ijmr_v6i1e4_fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/aeab44dfc72d/ijmr_v6i1e4_fig3.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/25816acc8775/ijmr_v6i1e4_fig4.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/30a9d1f763e6/ijmr_v6i1e4_fig5.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/ede90ca14414/ijmr_v6i1e4_fig6.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/9dfd08f704c4/ijmr_v6i1e4_fig7.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/1c310f9240b3/ijmr_v6i1e4_fig1.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/4359491500c2/ijmr_v6i1e4_fig2.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/aeab44dfc72d/ijmr_v6i1e4_fig3.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/25816acc8775/ijmr_v6i1e4_fig4.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/30a9d1f763e6/ijmr_v6i1e4_fig5.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/ede90ca14414/ijmr_v6i1e4_fig6.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/10bf/5383804/9dfd08f704c4/ijmr_v6i1e4_fig7.jpg

相似文献

1
Planking or the "Lying-Down Game:" Two Case Reports.平板支撑或“躺卧游戏”:两例病例报告。
Interact J Med Res. 2017 Mar 23;6(1):e4. doi: 10.2196/ijmr.6568.
2
A Social Media-Based Acute Alcohol Consumption Behavior (NekNomination): Case Series in Italian Emergency Departments.一项基于社交媒体的急性酒精消费行为(“夺命挑战”):意大利急诊科的病例系列研究
Interact J Med Res. 2018 Jan 31;7(1):e2. doi: 10.2196/ijmr.6573.
3
The effectiveness of internet-based e-learning on clinician behavior and patient outcomes: a systematic review protocol.基于互联网的电子学习对临床医生行为和患者结局的有效性:一项系统评价方案。
JBI Database System Rev Implement Rep. 2015 Jan;13(1):52-64. doi: 10.11124/jbisrir-2015-1919.
4
The Rise of New Alcoholic Games Among Adolescents and the Consequences in the Emergency Department: Observational Retrospective Study.青少年中新式酒精游戏的兴起及其在急诊科的后果:观察性回顾研究
JMIR Pediatr Parent. 2018 Apr 27;1(1):e4. doi: 10.2196/pediatrics.6578.
5
Family pediatrics: report of the Task Force on the Family.家庭儿科学:家庭问题特别工作组报告
Pediatrics. 2003 Jun;111(6 Pt 2):1541-71.
6
[The use of social media modifies teenagers' sleep-related behavior].社交媒体的使用改变青少年与睡眠相关的行为。
Encephale. 2018 Sep;44(4):321-328. doi: 10.1016/j.encep.2017.03.009. Epub 2017 Jun 8.
7
Internet Use and Access, Behavior, Cyberbullying, and Grooming: Results of an Investigative Whole City Survey of Adolescents.互联网使用与接入、行为、网络欺凌及诱骗:一项针对全市青少年的调查结果
Interact J Med Res. 2017 Aug 29;6(2):e9. doi: 10.2196/ijmr.6231.
8
The Effectiveness of Integrated Care Pathways for Adults and Children in Health Care Settings: A Systematic Review.综合护理路径在医疗环境中对成人和儿童的有效性:一项系统评价。
JBI Libr Syst Rev. 2009;7(3):80-129. doi: 10.11124/01938924-200907030-00001.
9
A process for developing community consensus regarding the diagnosis and management of attention-deficit/hyperactivity disorder.一个就注意力缺陷/多动障碍的诊断和管理达成社区共识的过程。
Pediatrics. 2005 Jan;115(1):e97-104. doi: 10.1542/peds.2004-0953.
10
From the History of the Croatian Dermatovenereological Society - The Croatian Medical Association and an Overview of Important Information Regarding the Journal Acta Dermatovenerologica Croatica.克罗地亚皮肤性病学会史——克罗地亚医学协会及《克罗地亚皮肤性病学学报》重要信息概述
Acta Dermatovenerol Croat. 2018 Dec;26(4):344-348.

引用本文的文献

1
Online Influence and Sentiment of Fitness Tweets: Analysis of Two Million Fitness Tweets.健身推文的网络影响力与情感分析:两百万条健身推文剖析
JMIR Public Health Surveill. 2017 Oct 31;3(4):e82. doi: 10.2196/publichealth.8507.

本文引用的文献

1
Please Like Me: Facebook and Public Health Communication.请点赞我:脸书与公共卫生传播。
PLoS One. 2016 Sep 15;11(9):e0162765. doi: 10.1371/journal.pone.0162765. eCollection 2016.
2
A Review of Facebook Research in the Social Sciences.《社交媒体科学领域的 Facebook 研究综述》。
Perspect Psychol Sci. 2012 May;7(3):203-20. doi: 10.1177/1745691612442904.
3
Social media and internet driven study recruitment: evaluating a new model for promoting collaborator engagement and participation.社交媒体与网络驱动的研究招募:评估促进合作者参与和参与度的新模式。
PLoS One. 2015 Mar 16;10(3):e0118899. doi: 10.1371/journal.pone.0118899. eCollection 2015.
4
Online social networking and addiction--a review of the psychological literature.在线社交网络与成瘾——心理学文献综述。
Int J Environ Res Public Health. 2011 Sep;8(9):3528-52. doi: 10.3390/ijerph8093528. Epub 2011 Aug 29.
5
Laparoscopic splenectomy for delayed splenic rupture after embolization.
J Trauma. 2007 Sep;63(3):687-90. doi: 10.1097/01.ta.0000235299.77320.6b.
6
Jumping and falling death in children, adolescents, and young adults.儿童、青少年及青年的跳跃和坠落死亡
J Clin Forensic Med. 2006 Apr;13(3):129-34. doi: 10.1016/j.jcfm.2005.10.002. Epub 2005 Dec 13.
7
Frequency and severity of injuries in correlation with the height of fall.与坠落高度相关的损伤频率和严重程度。
J Forensic Sci. 2005 May;50(3):608-12.
8
Validation of the American Association for the Surgery of Trauma organ injury severity scale for the kidney.
J Trauma. 2001 Feb;50(2):195-200. doi: 10.1097/00005373-200102000-00002.
9
Injuries sustained from high velocity impact with water: an experience from the Golden Gate Bridge.高速落水造成的伤害:来自金门大桥的经验
J Trauma. 1981 Aug;21(8):612-8. doi: 10.1097/00005373-198108000-00004.