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2
Predicting Internet risks: a longitudinal panel study of gratifications-sought, Internet addiction symptoms, and social media use among children and adolescents.预测网络风险:一项关于儿童和青少年寻求的满足感、网络成瘾症状及社交媒体使用情况的纵向面板研究。
Health Psychol Behav Med. 2014 Jan 1;2(1):424-439. doi: 10.1080/21642850.2014.902316. Epub 2014 Mar 31.
3
Internet addictive behavior in adolescence: a cross-sectional study in seven European countries.青少年的网络成瘾行为:一项在七个欧洲国家开展的横断面研究。
Cyberpsychol Behav Soc Netw. 2014 Aug;17(8):528-35. doi: 10.1089/cyber.2013.0382. Epub 2014 May 22.
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Cognitive enhancement through action video game training: great expectations require greater evidence.通过动作视频游戏训练实现认知增强:厚望需要更多证据。
Front Psychol. 2014 Feb 19;5:136. doi: 10.3389/fpsyg.2014.00136. eCollection 2014.
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Growing up wired: social networking sites and adolescent psychosocial development.在网络环境中成长:社交网站与青少年心理社会发展
Clin Child Fam Psychol Rev. 2014 Mar;17(1):1-18. doi: 10.1007/s10567-013-0135-1.
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Playing shooter and driving videogames improves top-down guidance in visual search.玩射击和驾驶类电子游戏可改善视觉搜索中的自上而下引导。
Atten Percept Psychophys. 2013 May;75(4):673-86. doi: 10.3758/s13414-013-0440-2.
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More than just fun and games: the longitudinal relationships between strategic video games, self-reported problem solving skills, and academic grades.不仅仅是娱乐和游戏:战略视频游戏、自我报告的解决问题的技能与学业成绩之间的纵向关系。
J Youth Adolesc. 2013 Jul;42(7):1041-52. doi: 10.1007/s10964-013-9913-9. Epub 2013 Jan 24.
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Social cognition on the Internet: testing constraints on social network size.互联网上的社会认知:测试社会网络规模的限制。
Philos Trans R Soc Lond B Biol Sci. 2012 Aug 5;367(1599):2192-201. doi: 10.1098/rstb.2012.0121.
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Examining neural correlates of skill acquisition in a complex videogame training program.在一个复杂的电子游戏训练项目中研究技能习得的神经关联。
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互联网使用与接入、行为、网络欺凌及诱骗:一项针对全市青少年的调查结果

Internet Use and Access, Behavior, Cyberbullying, and Grooming: Results of an Investigative Whole City Survey of Adolescents.

作者信息

Vismara Marco Flavio Michele, Toaff Joseph, Pulvirenti Giuliana, Settanni Chiara, Colao Emma, Lavano Serena Marianna, Cemicetti Riccardo, Cotugno David, Perrotti Giuseppe, Meschesi Viviana, Montera Roberto, Zepponi Barbara, Rapetto Umberto, Marotta Rosa

机构信息

Graduate School of Medical Genetics XXVI Cycle, Dipartimento di Medicina Sperimentale della Facoltà di Medicina e Odontoiatria, Sapienza University, Rome, Italy.

Communication Science and Media Consulting, Versailles, France.

出版信息

Interact J Med Res. 2017 Aug 29;6(2):e9. doi: 10.2196/ijmr.6231.

DOI:10.2196/ijmr.6231
PMID:28851675
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC5596301/
Abstract

BACKGROUND

According to the Digital Agenda for Europe, the way children use the Internet and mobile technologies has changed dramatically in the past years.

OBJECTIVE

The aims of this study were to: (1) breakdown the modalities of access and use of the Internet by teenagers to assess risks and risky behaviors; and (2) provide scientific data to evaluate and counsel safe use of the Internet and new technologies by teenagers.

METHODS

The study was conducted under the program "Strategies for a Better Internet for Children" started in May 2012 by the European Commission. It represents the main result of the project launched by Telecom Italia, "Anche io ho qualcosa da dire" (I too have something to say), thanks to which many contributions were collected and used to develop a survey. The questionnaire was structured in 45 questions, covering three macro areas of interest. It was approved by the Department Board at University of Magna Graecia's School of Medicine. After authorization from the regional high school authority, it was administered to all 1534 students (aged 13-19 years) in the city of Catanzaro, Italy.

RESULTS

The data was broken down into three main groups: (1) describing education and access to the Internet; (2) methods of use and social networking; and (3) perception and evaluation of risk and risky behaviors. Among noteworthy results in the first group, we can mention that the average age of first contact with information technologies was around 9 years. Moreover, 78.87% (1210/1534) of the interviewed students reported having access to a smartphone or a tablet. Among the results of the second group, we found that the most used social networks were Facebook (85.78%, 1316/1534), YouTube (61.14%, 938/1534), and Google+ (51.56%, 791/1534). About 71.31% (1094/1534) of the interviewed teenagers use their name and surname on social networks, and 40.09% (615/1534) of them knew all their Facebook contacts personally. Among the results of the third group, we found that 7.69% (118/1534) of the interviewed teenagers have uploaded pictures or movies of which they felt ashamed; 27.05% (415/1534) have received invitations from people they met on the Internet to meet in real life; and 8.67% (133/1534) have accepted such invitations.

CONCLUSIONS

The results offer a breakdown of the teenagers' use of the Internet, focusing on how teenagers learn to use and access it while taking into account factors such as parental coaching, schooling, or self-education. It describes how they approach and interact with social networks and how they perceive risks and risky behaviors on the Internet. Information technology must be seen as an instrument and not as a hindrance. For this to happen, parental guidance, schooling, and medical counseling are needed for a sound development of the child in this critical stage.

摘要

背景

根据《欧洲数字议程》,在过去几年中,儿童使用互联网和移动技术的方式发生了巨大变化。

目的

本研究的目的是:(1)剖析青少年访问和使用互联网的方式,以评估风险和危险行为;(2)提供科学数据,用于评估和指导青少年安全使用互联网和新技术。

方法

该研究是在欧盟委员会于2012年5月启动的“儿童使用更好互联网的策略”项目下进行的。它是意大利电信发起的“我也有话要说”项目的主要成果,通过该项目收集了许多意见并用于开展一项调查。问卷由45个问题构成,涵盖三个感兴趣的宏观领域。它得到了大希腊大学医学院系委员会的批准。在获得地区高中当局的授权后,对意大利卡坦扎罗市的所有1534名学生(年龄在13至19岁之间)进行了问卷调查。

结果

数据分为三大类:(1)描述教育程度和互联网接入情况;(2)使用方法和社交网络;(3)对风险和危险行为的认知与评估。在第一类值得注意的结果中,我们可以提到首次接触信息技术的平均年龄约为9岁。此外,78.87%(1210/1534)的受访学生表示可以使用智能手机或平板电脑。在第二类结果中,我们发现使用最多的社交网络是脸书(85.78%,1316/1534)、YouTube(61.14%,938/1534)和谷歌+(51.56%,791/1534)。约71.31%(1094/1534)的受访青少年在社交网络上使用自己的姓名,其中40.09%(615/1534)与脸书上的所有联系人都相识。在第三类结果中,我们发现7.69%(118/1534)的受访青少年上传过令他们感到羞愧的图片或视频;27.05%(415/1534)收到过在网上认识的人发出的在现实生活中见面的邀请;8.67%(133/1534)接受了此类邀请。

结论

研究结果剖析了青少年对互联网的使用情况,重点关注青少年如何学习使用和接入互联网,同时考虑到诸如家长指导、学校教育或自我教育等因素。它描述了青少年如何接触社交网络并与之互动,以及他们如何看待互联网上的风险和危险行为。信息技术必须被视为一种工具而非障碍。要实现这一点,在这个关键阶段,需要家长指导、学校教育和医学咨询,以促进儿童的健康发展。