Szycik Gregor R, Mohammadi Bahram, Münte Thomas F, Te Wildt Bert T
Department of Psychiatry, Social Psychiatry and Psychotherapy, Hannover Medical School Hanover, Germany.
Department of Neurology, University of LübeckLübeck, Germany; Clinical Neuroscience Lab, International Neuroscience InstituteHanover, Germany.
Front Psychol. 2017 Mar 8;8:174. doi: 10.3389/fpsyg.2017.00174. eCollection 2017.
The use of violent video games has been often linked to increase of aggressive behavior. According to the General Aggression Model, one of the central mechanisms for this aggressiveness inducing impact is an emotional desensitization process resulting from long lasting repeated violent game playing. This desensitization should evidence itself in a lack of empathy. Recent research has focused primarily on acute, short term impact of violent media use but only little is known about long term effects. In this study 15 excessive users of violent games and control subjects matched for age and education viewed pictures depicting emotional and neutral situations with and without social interaction while fMRI activations were obtained. While the typical pattern of activations for empathy and theory of mind networks was seen, both groups showed no differences in brain responses. We interpret our results as evidence against the desensitization hypothesis and suggest that the impact of violent media on emotional processing may be rather acute and short-lived.
暴力电子游戏的使用常常与攻击性行为的增加联系在一起。根据一般攻击模型,这种诱发攻击性影响的核心机制之一是长期反复玩暴力游戏导致的情绪脱敏过程。这种脱敏应表现为缺乏同理心。最近的研究主要集中在暴力媒体使用的急性、短期影响上,但对长期影响知之甚少。在这项研究中,15名暴力游戏过度使用者和年龄及教育程度相匹配的对照组受试者观看了描绘有社会互动和无社会互动的情感和中性情境的图片,同时获得功能磁共振成像激活数据。虽然观察到了同理心和心理理论网络的典型激活模式,但两组在大脑反应上没有差异。我们将研究结果解释为反对脱敏假设的证据,并表明暴力媒体对情绪处理的影响可能相当急性且短暂。