Bonnen Kathryn, Huk Alexander C, Cormack Lawrence K
Center for Perceptual Systems, University of Texas at Austin, Austin, Texas;
Institute for Neuroscience, University of Texas at Austin, Austin, Texas; and.
J Neurophysiol. 2017 Sep 1;118(3):1515-1531. doi: 10.1152/jn.00831.2016. Epub 2017 Jun 21.
The continuous perception of motion-through-depth is critical for both navigation and interacting with objects in a dynamic three-dimensional (3D) world. Here we used 3D tracking to simultaneously assess the perception of motion in all directions, facilitating comparisons of responses to motion-through-depth to frontoparallel motion. Observers manually tracked a stereoscopic target as it moved in a 3D Brownian random walk. We found that continuous tracking of motion-through-depth was selectively impaired, showing different spatiotemporal properties compared with frontoparallel motion tracking. Two separate factors were found to contribute to this selective impairment. The first is the geometric constraint that motion-through-depth yields much smaller retinal projections than frontoparallel motion, given the same object speed in the 3D environment. The second factor is the sluggish nature of disparity processing, which is present even for frontoparallel motion tracking of a disparity-defined stimulus. Thus, despite the ecological importance of reacting to approaching objects, both the geometry of 3D vision and the nature of disparity processing result in considerable impairments for tracking motion-through-depth using binocular cues. We characterize motion perception continuously in all directions using an ecologically relevant, manual target tracking paradigm we recently developed. This approach reveals a selective impairment to the perception of motion-through-depth. Geometric considerations demonstrate that this impairment is not consistent with previously observed spatial deficits (e.g., stereomotion suppression). However, results from an examination of disparity processing are consistent with the longer latencies observed in discrete, trial-based measurements of the perception of motion-through-depth.
对深度运动的持续感知对于在动态三维(3D)世界中导航和与物体交互都至关重要。在这里,我们使用3D跟踪来同时评估各个方向上的运动感知,便于比较对深度运动与额面平行运动的反应。观察者手动跟踪一个立体目标,该目标在3D布朗随机游动中移动。我们发现,对深度运动的连续跟踪有选择性地受损,与额面平行运动跟踪相比,表现出不同的时空特性。发现有两个独立因素导致这种选择性受损。第一个是几何约束,即在3D环境中相同物体速度下,深度运动产生的视网膜投影比额面平行运动小得多。第二个因素是视差处理的迟缓特性,即使对于视差定义刺激的额面平行运动跟踪也存在。因此,尽管对接近物体做出反应具有生态重要性,但3D视觉的几何结构和视差处理的特性都会导致使用双眼线索跟踪深度运动时出现相当大的损伤。我们使用最近开发的与生态相关的手动目标跟踪范式,在所有方向上连续表征运动感知。这种方法揭示了对深度运动感知的选择性损伤。几何考量表明,这种损伤与先前观察到的空间缺陷(例如立体运动抑制)不一致。然而,对视差处理的研究结果与在基于离散试验的深度运动感知测量中观察到的较长潜伏期一致。