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学习石头剪刀布游戏的规则:黑猩猩与儿童

Learning the rules of the rock-paper-scissors game: chimpanzees versus children.

作者信息

Gao Jie, Su Yanjie, Tomonaga Masaki, Matsuzawa Tetsuro

机构信息

Primate Research Institute, Kyoto University, Inuyama, Japan.

School of Life Sciences, Peking University, Beijing, China.

出版信息

Primates. 2018 Jan;59(1):7-17. doi: 10.1007/s10329-017-0620-0. Epub 2017 Aug 10.

Abstract

The present study aimed to investigate whether chimpanzees (Pan troglodytes) could learn a transverse pattern by being trained in the rules of the rock-paper-scissors game in which "paper" beats "rock," "rock" beats "scissors," and "scissors" beats "paper." Additionally, this study compared the learning processes between chimpanzees and children. Seven chimpanzees were tested using a computer-controlled task. They were trained to choose the stronger of two options according to the game rules. The chimpanzees first engaged in the paper-rock sessions until they reached the learning criterion. Subsequently, they engaged in the rock-scissors and scissors-paper sessions, before progressing to sessions with all three pairs mixed. Five of the seven chimpanzees completed training after a mean of 307 sessions, which indicates that they learned the circular pattern. The chimpanzees required more scissors-paper sessions (14.29 ± 6.89), the third learnt pair, than paper-rock (1.71 ± 0.18) and rock-scissors (3.14 ± 0.70) sessions, suggesting they had difficulty finalizing the circularity. The chimpanzees then received generalization tests using new stimuli, which they learned quickly. A similar procedure was performed with children (35-71 months, n = 38) who needed the same number of trials for all three pairs during single-paired sessions. Their accuracy during the mixed-pair sessions improved with age and was better than chance from 50 months of age, which indicates that the ability to solve the transverse patterning problem might develop at around 4 years of age. The present findings show that chimpanzees were able to learn the task but had difficulties with circularity, whereas children learned the task more easily and developed the relevant ability at approximately 4 years of age. Furthermore, the chimpanzees' performance during the mixed-pair sessions was similar to that of 4-year-old children during the corresponding stage of training.

摘要

本研究旨在调查黑猩猩(Pan troglodytes)能否通过接受石头剪刀布游戏规则的训练来学习横向模式,该游戏中“布”胜“石头”,“石头”胜“剪刀”,“剪刀”胜“布”。此外,本研究还比较了黑猩猩和儿童的学习过程。使用计算机控制的任务对七只黑猩猩进行了测试。它们被训练根据游戏规则选择两个选项中更强的那个。黑猩猩首先进行布对石头的环节,直到达到学习标准。随后,它们进行石头对剪刀和剪刀对布的环节,然后进入所有三对混合的环节。七只黑猩猩中有五只在平均307次训练后完成了训练,这表明它们学会了循环模式。黑猩猩完成剪刀对布这一第三对学习环节所需的训练次数(14.29±6.89次)比布对石头(1.71±0.18次)和石头对剪刀(3.14±0.70次)的训练次数更多,这表明它们在完成循环方面存在困难。然后,黑猩猩接受了使用新刺激的泛化测试,它们很快就学会了。对儿童(35 - 71个月,n = 38)进行了类似的程序测试,儿童在单对环节中对所有三对所需的试验次数相同。他们在混合对环节中的准确率随着年龄的增长而提高,从50个月大时就高于随机水平,这表明解决横向模式问题的能力可能在4岁左右发展。目前的研究结果表明,黑猩猩能够学会这项任务,但在循环方面存在困难,而儿童更容易学会这项任务,并在大约4岁时发展出相关能力。此外,黑猩猩在混合对环节中的表现与4岁儿童在相应训练阶段的表现相似。

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