Muto Hiroyuki, Matsushita Soyogu, Morikawa Kazunori
School of Human Sciences, Osaka University.
J Exp Psychol Hum Percept Perform. 2018 Mar;44(3):337-355. doi: 10.1037/xhp0000464. Epub 2017 Aug 10.
Humans can envision the world from other people's viewpoints. To explore the embodied process of such spatial perspective taking, we examined whether action related to a whole-body movement modulates performance on spatial perspective-taking tasks. Results showed that when participants responded by putting their left/right foot or left/right hand forward, actions congruent with a movement's direction (clockwise/counterclockwise) reduced RTs relative to incongruent actions. In contrast, actions irrelevant to a movement (a left/right hand index-finger response) did not affect performance. Furthermore, we demonstrated that this response congruency effect cannot be explained by either spatial stimulus-response compatibility or sensorimotor interference. These results support the involvement of simulated whole-body movement in spatial perspective taking. Moreover, the findings revealed faster foot responses than hand responses during spatial perspective taking, whereas the opposite result was obtained during a simple orientation judgment task without spatial perspective taking. Overall, our findings highlight the important role of motor simulation in spatial perspective taking. (PsycINFO Database Record
人类能够从他人的视角想象世界。为了探究这种空间视角采择的具身过程,我们考察了与全身运动相关的动作是否会调节空间视角采择任务的表现。结果表明,当参与者通过向前伸出左脚/右脚或左手/右手做出反应时,与运动方向(顺时针/逆时针)一致的动作相对于不一致的动作减少了反应时间。相比之下,与运动无关的动作(左手/右手食指反应)并未影响表现。此外,我们证明这种反应一致性效应既不能用空间刺激-反应兼容性也不能用感觉运动干扰来解释。这些结果支持了模拟全身运动参与空间视角采择。此外,研究结果显示在空间视角采择过程中脚部反应比手部反应更快,而在没有空间视角采择的简单方向判断任务中则得到了相反的结果。总体而言,我们的研究结果凸显了运动模拟在空间视角采择中的重要作用。(PsycINFO数据库记录