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喜欢基于网络的体育活动项目与喜欢面授体育活动项目的大学生的差异化编程需求。

Differential Programming Needs of College Students Preferring Web-Based Versus In-Person Physical Activity Programs.

机构信息

a Center for Weight, Eating, and Lifestyle Science , Drexel University.

b President's Office , University of New England.

出版信息

Health Commun. 2018 Dec;33(12):1509-1515. doi: 10.1080/10410236.2017.1372048. Epub 2017 Sep 21.

Abstract

College students report several barriers to exercise, highlighting a need for university-based programs that address these challenges. In contrast to in-person interventions, several web-based programs have been developed to enhance program engagement by increasing ease of access and lowering the necessary level of commitment to participate. Unfortunately, web-based programs continue to struggle with engagement and less-than-ideal outcomes. One explanation for this discrepancy is that different intervention modalities may attract students with distinctive activity patterns, motivators, barriers, and program needs. However, no studies have formally evaluated intervention modality preference (e.g., web-based or in-person) among college students. The current study sought to examine the relationship between intervention modality preference and physical activity programming needs. Undergraduate students (n = 157) enrolled in psychology courses at an urban university were asked to complete an online survey regarding current activity patterns and physical activity program preferences. Participants preferring web-based physical activity programs exercised less (p = .05), were less confident in their abilities to exercise (p = .01), were less likely to endorse the maintenance stage of change (p < .01) and perceived more barriers to exercising (p < .01) than those who preferred in-person programming. Findings suggest that students preferring web-based programming may require programs that enhance self-efficacy by fostering goal-setting and problem-solving skills. A user-centered design approach may enhance the engagement (and therefore effectiveness) of physical activity promotion programs for college students.

摘要

大学生报告了几种锻炼的障碍,突出了需要基于大学的计划来解决这些挑战。与面对面的干预措施相比,已经开发了几种基于网络的计划,通过增加访问的便利性和降低参与的必要承诺水平来提高计划的参与度。不幸的是,基于网络的计划仍然难以参与,效果不理想。造成这种差异的一个解释是,不同的干预模式可能会吸引具有不同活动模式、动机、障碍和计划需求的学生。然而,没有研究正式评估过大学生对干预模式的偏好(例如,基于网络或面对面)。本研究旨在探讨干预模式偏好与体育活动计划需求之间的关系。在一所城市大学修读心理学课程的本科生(n=157)被要求完成一项关于当前活动模式和体育活动计划偏好的在线调查。喜欢基于网络的体育活动计划的参与者锻炼得更少(p=.05),对自己锻炼能力的信心较低(p=.01),不太可能赞同维持阶段的改变(p<.01),并且认为锻炼的障碍更多(p<.01),而不是那些喜欢面对面编程的人。研究结果表明,喜欢基于网络的编程的学生可能需要通过培养目标设定和解决问题的技能来提高自我效能感的计划。以用户为中心的设计方法可能会提高针对大学生的体育活动促进计划的参与度(因此提高其有效性)。

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