Osugi Takayuki, Kawahara Jun I
Department of Human Sciences and Cultural Studies, Yamagata University, Yamagata, Japan.
Department of Psychology, Hokkaido University, Sapporo, Japan.
Perception. 2018 Jan;47(1):16-29. doi: 10.1177/0301006617733209. Epub 2017 Sep 24.
It has been demonstrated that bowing motion of computer-generated female three-dimensional figures enhanced perceived attractiveness. Given that nodding and shaking head motions are used as communicative signals, such as signals of approval (and denial), these motions could be expected to modulate perceived trait impressions of model faces. We used movie clips of the nodding and shaking head motions of computer-generated figures and examined the modulation effects of these motions on perceived trait impressions (i.e., attractiveness, likability, and approachability). The results showed that the nodding head motion significantly increased ratings of subjective likability and approachability relative to those of the shaking or control conditions, whereas the shaking motion did not influence the ratings. Furthermore, it was shown that a nodding head motion of the computer-generated models primarily increased likability attributable to personality traits, rather than to physical appearance. We concluded that head nodding motion is treated as information regarding approach-related motivations and enhances perceived likeability.
研究表明,计算机生成的女性三维人物的鞠躬动作会增强其吸引力。鉴于点头和摇头动作被用作交流信号,如表示赞同(或否定)的信号,因此可以预期这些动作会调节对模特面部特征印象的感知。我们使用了计算机生成人物点头和摇头动作的电影片段,并研究了这些动作对感知特征印象(即吸引力、可爱度和亲和力)的调节作用。结果表明,相对于摇头或对照条件,点头动作显著提高了主观可爱度和亲和力的评分,而摇头动作则没有影响评分。此外,研究表明,计算机生成模型的点头动作主要增加了因性格特征而非外貌而产生的可爱度。我们得出结论,点头动作被视为与接近相关动机的信息,并增强了感知到的可爱度。