Englund Claire, Gustafsson Maria, Gallego Gisselle
Center for Educational Development (UPL), Umeå University, SE-90187 Umeå, Sweden.
Department of Pharmacology and Clinical Neuroscience, Umeå University, SE-90187 Umeå, Sweden.
Pharmacy (Basel). 2017 Feb 5;5(1):5. doi: 10.3390/pharmacy5010005.
The objectives of this study were to explore pharmacy students' perceptions and experiences of three-dimensional virtual worlds (3DVWs) as an instructional tool for clinical pharmacy teaching. Semi-structured interviews were carried out with Master of Science in Pharmacy students who had participated in communicative exercises in a 3DVW. Interviews were digitally recorded, transcribed and analyzed using thematic analysis. More than half of the students were positive to using 3DVWs for educational purposes and see the advantages of having a setting where communication can be practiced in an authentic but 'safe' environment available online. However, many students also reported technical difficulties in using the 3DVW which impacted negatively on the learning experience. Perceived ease of use and usefulness of 3DVWs appears to play an important role for students. The students' level of engagement relates to not only their computer skills, but also to the value they place on 3DVWs as an instructional tool.
本研究的目的是探讨药学专业学生对三维虚拟世界(3DVW)作为临床药学教学工具的认知和体验。对参与过3DVW交流练习的药学硕士学生进行了半结构化访谈。访谈进行了数字录音、转录,并采用主题分析法进行分析。超过半数的学生对将3DVW用于教育目的持积极态度,并认为在线上有一个可以在真实但“安全”的环境中进行交流练习的场景具有优势。然而,许多学生也报告了在使用3DVW时遇到技术困难,这对学习体验产生了负面影响。3DVW的易用性和实用性对学生来说似乎起着重要作用。学生的参与程度不仅与他们的计算机技能有关,还与他们对3DVW作为教学工具的重视程度有关。