Laboratory of Sensory Processing, Brain Mind Institute, Faculty of Life Sciences, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne CH-1015, Switzerland; Lyon Neuroscience Research Center, INSERM U1028; CNRS UMR5292; University Lyon 1, Forgetting and Cortical Dynamics Team, Lyon Cedex 08 F-69000, France; Lyon Neuroscience Research Center, INSERM U1028; CNRS UMR5292; University Lyon 1, Integrative Physiology of the Brain Arousal System Team, Lyon Cedex 08 F-69000, France.
Laboratory of Sensory Processing, Brain Mind Institute, Faculty of Life Sciences, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne CH-1015, Switzerland.
Neuron. 2018 Jan 3;97(1):83-91.e5. doi: 10.1016/j.neuron.2017.11.031. Epub 2017 Dec 14.
The neural circuits underlying learning and execution of goal-directed behaviors remain to be determined. Here, through electrophysiological recordings, we investigated fast sensory processing across multiple cortical areas as mice learned to lick a reward spout in response to a brief deflection of a single whisker. Sensory-evoked signals were absent from medial prefrontal cortex and dorsal hippocampus in naive mice, but developed with task learning and correlated with behavioral performance in mice trained in the detection task. The sensory responses in medial prefrontal cortex and dorsal hippocampus occurred with short latencies of less than 50 ms after whisker deflection. Pharmacological and optogenetic inactivation of medial prefrontal cortex or dorsal hippocampus impaired behavioral performance. Neuronal activity in medial prefrontal cortex and dorsal hippocampus thus appears to contribute directly to task performance, perhaps providing top-down control of learned, context-dependent transformation of sensory input into goal-directed motor output.
用于目标导向行为的学习和执行的神经回路尚待确定。在这里,通过电生理记录,我们研究了当老鼠学会响应单个触须的短暂偏转而舔取奖励喷口时,多个皮质区域的快速感觉处理。在幼稚的老鼠中,内侧前额叶皮层和背侧海马体中没有感觉诱发信号,但随着任务学习而发展,并与在检测任务中接受训练的老鼠的行为表现相关。内侧前额叶皮层和背侧海马体中的感觉反应在触须偏斜后不到 50 毫秒的短潜伏期内发生。内侧前额叶皮层或背侧海马体的药理学和光遗传学失活会损害行为表现。内侧前额叶皮层和背侧海马体中的神经元活动似乎直接有助于任务表现,也许提供了自上而下的控制,将学习到的、上下文相关的感觉输入转换为目标导向的运动输出。