Cordeiro d'Ornellas Marcos, Santos Machado Alison, de Moraes Jefferson Potiguara, Cervi Prado Ana Lúcia
Grupo de Computação Aplicada em Saúde (CA+SA), Universidade Federal de Santa Maria (UFSM), Santa Maria-RS, Brasil.
Serviço de Fisioterapia, Hospital Universitário de Santa Maria (HUSM), Santa Maria-RS, Brasil.
Stud Health Technol Inform. 2017;245:1217.
This work presents the steps for developing a serious game that allows the interaction through natural gestures, whose main purpose is to contribute to the treatment of individuals who have suffered an injury to the anterior cruciate ligament (ACL). In addition to the serious game development process, the users' gaming experience were performed. Through the evaluation assessment, positive results were obtained in relation to various aspects of the game engagement, proving the playful factor of this activity.
这项工作展示了开发一款严肃游戏的步骤,该游戏允许通过自然手势进行交互,其主要目的是为前交叉韧带(ACL)受伤的个体的治疗提供帮助。除了严肃游戏的开发过程,还对用户的游戏体验进行了评估。通过评估,在游戏参与的各个方面都取得了积极成果,证明了这项活动的趣味性。