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通过缩短刺激起始异步性使用虚拟声源提高听觉脑机接口的性能

Improving the Performance of an Auditory Brain-Computer Interface Using Virtual Sound Sources by Shortening Stimulus Onset Asynchrony.

作者信息

Sugi Miho, Hagimoto Yutaka, Nambu Isao, Gonzalez Alejandro, Takei Yoshinori, Yano Shohei, Hokari Haruhide, Wada Yasuhiro

机构信息

Graduate School of Engineering, Nagaoka University of Technology, Nagaoka, Japan.

Department of Electrical and Information Engineering, National Institute of Technology, Akita College, Akita, Japan.

出版信息

Front Neurosci. 2018 Feb 27;12:108. doi: 10.3389/fnins.2018.00108. eCollection 2018.

Abstract

Recently, a brain-computer interface (BCI) using virtual sound sources has been proposed for estimating user intention via electroencephalogram (EEG) in an oddball task. However, its performance is still insufficient for practical use. In this study, we examine the impact that shortening the stimulus onset asynchrony (SOA) has on this auditory BCI. While very short SOA might improve its performance, sound perception and task performance become difficult, and event-related potentials (ERPs) may not be induced if the SOA is too short. Therefore, we carried out behavioral and EEG experiments to determine the optimal SOA. In the experiments, participants were instructed to direct attention to one of six virtual sounds (target direction). We used eight different SOA conditions: 200, 300, 400, 500, 600, 700, 800, and 1,100 ms. In the behavioral experiment, we recorded participant behavioral responses to target direction and evaluated recognition performance of the stimuli. In all SOA conditions, recognition accuracy was over 85%, indicating that participants could recognize the target stimuli correctly. Next, using a silent counting task in the EEG experiment, we found significant differences between target and non-target sound directions in all but the 200-ms SOA condition. When we calculated an identification accuracy using Fisher discriminant analysis (FDA), the SOA could be shortened by 400 ms without decreasing the identification accuracies. Thus, improvements in performance (evaluated by BCI utility) could be achieved. On average, higher BCI utilities were obtained in the 400 and 500-ms SOA conditions. Thus, auditory BCI performance can be optimized for both behavioral and neurophysiological responses by shortening the SOA.

摘要

最近,一种使用虚拟声源的脑机接口(BCI)被提出来,用于在奇偶数任务中通过脑电图(EEG)估计用户意图。然而,其性能对于实际应用来说仍显不足。在本研究中,我们考察了缩短刺激起始异步性(SOA)对这种听觉BCI的影响。虽然极短的SOA可能会提高其性能,但声音感知和任务表现会变得困难,如果SOA过短,可能无法诱发事件相关电位(ERP)。因此,我们进行了行为和脑电图实验来确定最佳SOA。在实验中,参与者被指示将注意力指向六种虚拟声音之一(目标方向)。我们使用了八种不同的SOA条件:200、300、400、500、600、700、800和1100毫秒。在行为实验中,我们记录了参与者对目标方向的行为反应,并评估了刺激的识别性能。在所有SOA条件下,识别准确率均超过85%,这表明参与者能够正确识别目标刺激。接下来,在脑电图实验中使用无声计数任务,我们发现在除200毫秒SOA条件外的所有情况下,目标声音方向和非目标声音方向之间都存在显著差异。当我们使用Fisher判别分析(FDA)计算识别准确率时,SOA可以缩短400毫秒而不降低识别准确率。因此,可以实现性能(通过BCI效用评估)的提升。平均而言,在400和500毫秒SOA条件下获得了更高的BCI效用。因此,通过缩短SOA,可以针对行为和神经生理反应优化听觉BCI的性能。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9732/5835086/b3d277ad41ce/fnins-12-00108-g0001.jpg

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