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刺激速度如何影响事件相关电位和脑机接口性能。

How stimulation speed affects Event-Related Potentials and BCI performance.

作者信息

Höhne Johannes, Tangermann Michael

机构信息

Machine Learning Department, Berlin Institute of Technology, Berlin, Germany.

出版信息

Annu Int Conf IEEE Eng Med Biol Soc. 2012;2012:1802-5. doi: 10.1109/EMBC.2012.6346300.

Abstract

In most paradigms for Brain-Computer Interfaces (BCIs) that are based on Event-Related Potentials (ERPs), stimuli are presented with a pre-defined and constant speed. In order to boost BCI performance by optimizing the parameters of stimulation, this offline study investigates the impact of the stimulus onset asynchrony (SOA) on ERPs and the resulting classification accuracy. The SOA is defined as the time between the onsets of two consecutive stimuli, which represents a measure for stimulation speed. A simple auditory oddball paradigm was tested in 14 SOA conditions with a SOA between 50 ms and 1000 ms. Based on an offline ERP analysis, the BCI performance (quantified by the Information Transfer Rate, ITR in bits/min) was simulated. A great variability in the simulated BCI performance was observed within subjects (N=11). This indicates a potential increase in BCI performance (≥ 1.6 bits/min) for ERP-based paradigms, if the stimulation speed is specified for each user individually.

摘要

在大多数基于事件相关电位(ERP)的脑机接口(BCI)范式中,刺激以预定义的恒定速度呈现。为了通过优化刺激参数来提高BCI性能,这项离线研究调查了刺激起始异步性(SOA)对ERP的影响以及由此产生的分类准确率。SOA被定义为两个连续刺激起始之间的时间,它代表了刺激速度的一种度量。在14种SOA条件下测试了一种简单的听觉oddball范式,SOA在50毫秒至1000毫秒之间。基于离线ERP分析,模拟了BCI性能(通过信息传输速率量化,单位为比特/分钟)。在受试者(N = 11)中观察到模拟BCI性能存在很大差异。这表明,如果为每个用户单独指定刺激速度,基于ERP的范式的BCI性能可能会提高(≥1.6比特/分钟)。

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