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Online and mobile technologies for self-management in bipolar disorder: A systematic review.
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Use of eHealth and mHealth technology by persons with multiple sclerosis.
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Technical and patient performance using a virtual reality-integrated telerehabilitation system: preliminary finding.
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Visual attention and response time to distinguish athletes from non-athletes: A virtual reality study.
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Strengths, Weaknesses, Opportunities, and Threats (SWOT) of Implementing Teleconsultation: A Systematic Review.
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An interdisciplinary framework to optimize the anticipation skills of high-level athletes using virtual reality.
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Virtual training, real effects: a narrative review on sports performance enhancement through interventions in virtual reality.
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360°VR: Application for exercise and sport science education.
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Infectious Diseases Associated With Organized Sports and Outbreak Control.
Pediatrics. 2017 Oct;140(4). doi: 10.1542/peds.2017-2477. Epub 2017 Sep 25.
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The Ethics of Virtual Reality Technology: Social Hazards and Public Policy Recommendations.
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A SWOT Analysis of the Use and Potential Misuse of Implantable Monitoring Devices by Athletes.
Front Physiol. 2017 Sep 5;8:629. doi: 10.3389/fphys.2017.00629. eCollection 2017.
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Instant Biofeedback Provided by Wearable Sensor Technology Can Help to Optimize Exercise and Prevent Injury and Overuse.
Front Physiol. 2017 Apr 3;8:167. doi: 10.3389/fphys.2017.00167. eCollection 2017.
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The Spawns of Creative Behavior in Team Sports: A Creativity Developmental Framework.
Front Psychol. 2016 Aug 26;7:1282. doi: 10.3389/fpsyg.2016.01282. eCollection 2016.
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Training Load and Player Monitoring in High-Level Football: Current Practice and Perceptions.
Int J Sports Physiol Perform. 2016 Jul;11(5):587-93. doi: 10.1123/ijspp.2015-0331. Epub 2015 Oct 9.
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Which technology to investigate visual perception in sport: video vs. virtual reality.
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Immersive virtual reality improves movement patterns in patients after ACL reconstruction: implications for enhanced criteria-based return-to-sport rehabilitation.
Knee Surg Sports Traumatol Arthrosc. 2016 Jul;24(7):2280-6. doi: 10.1007/s00167-014-3374-x. Epub 2014 Oct 14.
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Validation of a virtual reality balance module for use in clinical concussion assessment and management.
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