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青少年网络游戏障碍症状:预测因素和共病。

Symptoms of Internet Gaming Disorder in Youth: Predictors and Comorbidity.

机构信息

Department of Psychology, NTNU Norwegian University of Science and Technology, N-7941, Trondheim, Norway.

Department of Child and Adolescent Psychiatry, St. Olavs Hospital, Trondheim, Norway.

出版信息

J Abnorm Child Psychol. 2019 Jan;47(1):71-83. doi: 10.1007/s10802-018-0422-x.

Abstract

Internet gaming disorder (IGD) was included in the Addendum to DSM-5 as a condition for further study. Studies of community samples using a diagnostic interview are lacking, and evaluations of the proposed symptoms, comorbidities, and predictors of IGD are scarce. To provide such information participants in a Norwegian prospective community study were assessed with a clinical interview at age 10 years. Symptoms of other psychiatric disorders were measured with the Child and Adolescent Psychiatric Assessment at ages 8 and 10 (n = 740). Children, parents, and teachers provided information on demographics, temperament, intelligence, executive functions, self-concept, social skills, victimization, emotion regulation, family climate, and parenting. Results indicated that IGD was present in 1.7% (95% confidence interval, 0.7-2.7) of the participants (3.0% boys and 0.5% girls). Factor analysis revealed two factors: heavy involvement and negative consequences. The positive predictive value of withdrawal, tolerance, and unsuccessful attempts to control gaming symptoms to the disorder was low. Symptoms of other common disorders correlated weakly with IGD-symptoms (i.e., from r = 0.07 to r = 0.15). Upon adjusting for gender and gaming at age 8, only limited social and emotion regulation skills at age 8 predicted more age-10 IGD symptoms. In conclusion, IGD is already present in a small percentage of Norwegian 10-year olds. At least three of the proposed symptoms -- withdrawal, tolerance and unsuccessful attempts to control gaming -- merit further study given their weak associations with the disorder. Symptoms of IGD are only marginally associated with symptoms of other psychiatric disorders and only predicted by social skills and emotion regulation deficits.

摘要

网络成瘾障碍 (IGD) 被纳入 DSM-5 附录,作为进一步研究的条件。使用诊断访谈对社区样本进行的研究很少,对拟议的 IGD 症状、合并症和预测因素的评估也很少。为了提供这些信息,挪威一项前瞻性社区研究的参与者在 10 岁时接受了临床访谈评估。其他精神障碍症状使用儿童和青少年精神病学评估在 8 岁和 10 岁时进行测量(n=740)。儿童、父母和教师提供了人口统计学、气质、智力、执行功能、自我概念、社交技能、受害情况、情绪调节、家庭氛围和育儿方面的信息。结果表明,1.7%(95%置信区间,0.7-2.7)的参与者存在 IGD(3.0%为男孩,0.5%为女孩)。因子分析显示存在两个因素:过度参与和消极后果。退出、耐受和未能控制游戏症状的尝试对该疾病的阳性预测值较低。其他常见障碍的症状与 IGD 症状相关性较弱(即,r=0.07 至 r=0.15)。在调整性别和 8 岁时的游戏行为后,只有 8 岁时有限的社交和情绪调节技能预测了更多的 10 岁时的 IGD 症状。总之,IGD 已经在一小部分挪威 10 岁儿童中存在。至少有三个拟议的症状——退出、耐受和未能控制游戏的尝试——由于它们与该疾病的弱关联,值得进一步研究。IGD 症状仅与其他精神障碍症状有轻微关联,仅与社交技能和情绪调节缺陷有关。

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