Maloca Peter M, de Carvalho J Emanuel Ramos, Heeren Tjebo, Hasler Pascal W, Mushtaq Faisal, Mon-Williams Mark, Scholl Hendrik P N, Balaskas Konstantinos, Egan Catherine, Tufail Adnan, Witthauer Lilian, Cattin Philippe C
OCTlab, Department of Ophthalmology, University Hospital Basel, Basel, Switzerland.
Moorfields Eye Hospital, London, UK.
Transl Vis Sci Technol. 2018 Jul 9;7(4):2. doi: 10.1167/tvst.7.4.2. eCollection 2018 Jul.
Feasibility testing of a novel volume renders technology to display optical coherence tomography data (OCT) in a virtual reality (VR) environment.
A VR program was written in C++/OpenGL to import and display volumetric OCT data in real time with 180 frames per second using a high-end computer and a tethered head-mounted display. Following exposure, participants completed a Simulator Sickness Questionnaire (SSQ) to assess for nausea, disorientation, and oculomotor disturbances. A user evaluation study of this software was conducted to explore the potential utility of this application.
Fifty-seven subjects completed the user testing (34 males and 23 females). Mean age was 48.5 years (range, 21-77 years). Mean acquired work experience of the 35 ophthalmologists (61.40%) included in the group was 15.46 years (range, 1-37 years). Twenty-nine participants were VR-naïve. The SSQ showed a mean total score of 5.8 (SD = 9.44) indicating that the system was well tolerated and produced minimal side effects. No difference was reported between VR-naïve participants and experienced users. Overall, immersed subjects reported an enjoyable VR-OCT presence effect.
A usable and satisfying VR imaging technique was developed to display and interact with original OCT data.
An advanced high-end VR image display method was successfully developed to provide new views and interactions in an ultra high-speed projected digital scenery using point-cloud OCT data. This represents the next generation of OCT image display technology and a new tool for patient engagement, medical education, professional training, and telecommunications.
对一种新型体绘制技术进行可行性测试,以在虚拟现实(VR)环境中显示光学相干断层扫描数据(OCT)。
用C++/OpenGL编写了一个VR程序,使用高端计算机和有线头戴式显示器以每秒180帧的速度实时导入和显示体层OCT数据。暴露后,参与者完成了模拟器晕动病问卷(SSQ),以评估恶心、定向障碍和动眼神经紊乱情况。对该软件进行了用户评估研究,以探索此应用的潜在效用。
57名受试者完成了用户测试(34名男性和23名女性)。平均年龄为48.5岁(范围21 - 77岁)。该组中35名眼科医生(61.40%)的平均工作经验为15.46年(范围1 - 37年)。29名参与者此前未接触过VR。SSQ显示平均总分5.8(标准差 = 9.44),表明该系统耐受性良好,副作用极小。未接触过VR的参与者与有经验的用户之间未报告有差异。总体而言,沉浸其中的受试者报告了一种愉快的VR - OCT临场感。
开发了一种可用且令人满意的VR成像技术,用于显示原始OCT数据并与之交互。
成功开发了一种先进的高端VR图像显示方法,以使用点云OCT数据在超高速投影数字场景中提供新的视图和交互。这代表了下一代OCT图像显示技术,以及用于患者参与、医学教育、专业培训和远程通信的新工具。