Kouril David, Cmolik Ladislav, Kozlikova Barbora, Wu Hsiang-Yun, Johnson Graham, Goodsell David S, Olson Arthur, Groller M Eduard, Viola Ivan
IEEE Trans Vis Comput Graph. 2019 Jan;25(1):977-986. doi: 10.1109/TVCG.2018.2864491. Epub 2018 Dec 9.
Labeling is intrinsically important for exploring and understanding complex environments and models in a variety of domains. We present a method for interactive labeling of crowded 3D scenes containing very many instances of objects spanning multiple scales in size. In contrast to previous labeling methods, we target cases where many instances of dozens of types are present and where the hierarchical structure of the objects in the scene presents an opportunity to choose the most suitable level for each placed label. Our solution builds on and goes beyond labeling techniques in medical 3D visualization, cartography, and biological illustrations from books and prints. In contrast to these techniques, the main characteristics of our new technique are: 1) a novel way of labeling objects as part of a bigger structure when appropriate, 2) visual clutter reduction by labeling only representative instances for each type of an object, and a strategy of selecting those. The appropriate level of label is chosen by analyzing the scene's depth buffer and the scene objects' hierarchy tree. We address the topic of communicating the parent-children relationship between labels by employing visual hierarchy concepts adapted from graphic design. Selecting representative instances considers several criteria tailored to the character of the data and is combined with a greedy optimization approach. We demonstrate the usage of our method with models from mesoscale biology where these two characteristics-multi-scale and multi-instance-are abundant, along with the fact that these scenes are extraordinarily dense.
标注对于探索和理解各种领域中的复杂环境及模型具有内在的重要性。我们提出了一种用于对包含大量跨越多个尺度大小的物体实例的拥挤3D场景进行交互式标注的方法。与先前的标注方法不同,我们针对的是存在数十种类型的许多实例且场景中物体的层次结构为为每个放置的标签选择最合适层级提供了机会的情况。我们的解决方案基于医学3D可视化、制图以及书籍和印刷品中的生物插图中的标注技术,并在此基础上有所超越。与这些技术相比,我们新技术的主要特点是:1)一种在适当的时候将物体作为更大结构的一部分进行标注的新颖方法;2)通过仅为每种类型的物体标注代表性实例来减少视觉混乱,以及选择这些实例的策略。通过分析场景的深度缓冲区和场景物体的层次树来选择合适的标注层级。我们通过采用源自平面设计的视觉层次概念来解决传达标签之间父子关系的问题。选择代表性实例会考虑针对数据特征量身定制的几个标准,并与一种贪婪优化方法相结合。我们用中尺度生物学的模型展示了我们方法的用法,在这些模型中,多尺度和多实例这两个特征非常丰富,而且这些场景极其密集。