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对观察到的外部身体状态的模拟如何影响对易于抓取物体的分类?

How does simulation of an observed external body state influence categorisation of an easily graspable object?

作者信息

Brouillet Denis, Michalland Arthur-Henri, Guerineau Ronan, Draushika Mooruth, Thebault Guillaume

机构信息

1 Epsylon Laboratory, University Paul Valéry Montpellier 3, Montpellier, France.

2 LIRMM, CNRS, Interactive Digital Humans, University Montpellier, Montpellier, France.

出版信息

Q J Exp Psychol (Hove). 2019 Jun;72(6):1466-1477. doi: 10.1177/1747021818801484. Epub 2018 Oct 4.

Abstract

Several works have provided evidence of a resonant motor effect while observing a hand interacting with painful stimuli. The aim of this work is to show that participants are sensitive to the observation of an injured hand when they have to categorise an easily graspable object with their own hand. In Experiment 1, participants indicated whether or not photographs of objects (graspable or non-graspable, left or right oriented) could be grasped with their dominant hand, by tapping a key on a keyboard. Target objects were preceded by primes consisting of photographs of hands (injured vs healthy) in a grasping posture (power grasp). Experiment 2 consisted of two phases: In the first phase, participants had to categorise square or circle shapes. After their response (Group 1: tapping a key vs Group 2: constricting a hand grip), photograph of two types of hand (injured vs healthy) was displayed on the computer screen. In the second phase, participants had to indicate whether objects could be easily grasped with their dominant hand. Target objects were preceded by primes (square and circle) as shown in the first phase. Results show that response times were slower when the graspable target objects were right oriented and preceded by the photograph or a geometric shape associated with an injured hand. This response delay was accentuated in the handgrip condition. These results highlight that the view of an injured hand activates motor programme and pain mechanisms associated with participants relative to the consequences of the simulated grasping action.

摘要

几项研究在观察手与疼痛刺激相互作用时提供了共振运动效应的证据。这项研究的目的是表明,当参与者必须用自己的手对一个易于抓握的物体进行分类时,他们对受伤手的观察很敏感。在实验1中,参与者通过敲击键盘上的一个键来表明他们的优势手是否能够抓握物体的照片(可抓握或不可抓握,向左或向右定向)。目标物体之前有由抓握姿势(强力抓握)的手的照片(受伤的与健康的)组成的启动刺激。实验2包括两个阶段:在第一阶段,参与者必须对方形或圆形进行分类。在他们做出反应后(第1组:敲击键盘与第2组:收缩握力),两种类型的手(受伤的与健康的)的照片显示在电脑屏幕上。在第二阶段,参与者必须表明他们的优势手是否能够轻松抓握物体。目标物体之前有与第一阶段相同的启动刺激(方形和圆形)。结果表明,当可抓握的目标物体向右定向且之前有与受伤手相关的照片或几何形状时,反应时间会变慢。这种反应延迟在握力条件下更加明显。这些结果突出表明,受伤手的视图会激活与参与者相关的运动程序和疼痛机制,这与模拟抓握动作的后果有关。

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