Service de psychiatrie de l'enfant et de l'adolescent, APHP, GHU Pitié-Salpêtrière Charles-Foix, 47, boulevard de l'Hôpital.
CNRS UMR 7222, Institut des systèmes intelligents et robotiques (ISIR), Sorbonne Université, 75005 Paris, France.
Curr Opin Psychiatry. 2018 Nov;31(6):474-483. doi: 10.1097/YCO.0000000000000455.
Over the past 10 years, the use of information and communication technologies (ICTs) has increased in regard to the treatment of individuals with autism spectrum disorders (ASDs). ICT support mechanisms (e.g. computers, laptops, robots) are particularly attractive and are adapted to children with ASD. In addition, ICT algorithms can offer new perspectives for clinicians, outside direct apps or gaming proposals. Here, we will focus on the use of serious games and robots because of their attractiveness and their value in working on social skills.
The latest knowledge regarding the use of ICT in the forms of serious games and robotics applied to individuals with ASD shows that the field of serious games has already achieved interesting and promising results, although the clinical validations are not always complete. In the field of robotics, there are still many limitations on the use of ICT (e.g. most interaction are similar to the wizard of Oz), and questions remain concerning their eventual effectiveness.
To describe the implications of the findings for clinical practice or research, we describe two large projects, namely, JEMImE and Michelangelo, as examples of current studies that are aimed at enhancing social skills in children with ASD by including novel algorithms with clinical insights in robots or serious games.
在过去的 10 年中,信息和通信技术(ICT)在自闭症谱系障碍(ASD)患者的治疗中的使用有所增加。ICT 支持机制(例如计算机、笔记本电脑、机器人)特别有吸引力,并适用于 ASD 儿童。此外,ICT 算法可以为临床医生提供新的视角,而不仅仅是直接的应用程序或游戏建议。在这里,我们将重点关注严肃游戏和机器人的使用,因为它们具有吸引力,并且在社交技能方面具有价值。
关于将严肃游戏和机器人形式的 ICT 应用于 ASD 个体的最新知识表明,严肃游戏领域已经取得了有趣且有前途的成果,尽管临床验证并不总是完整的。在机器人领域,ICT 的使用仍然存在许多限制(例如,大多数交互类似于奥兹巫师),并且关于它们最终的有效性仍然存在疑问。
为了描述这些发现对临床实践或研究的影响,我们以 JEMImE 和 Michelangelo 两个大型项目为例,这些项目旨在通过在机器人或严肃游戏中包含具有临床见解的新算法来增强 ASD 儿童的社交技能。