Department of Industrial and Systems Engineering, Virginia Tech, Blacksburg, VA, 24061, USA.
Department of Industrial and Systems Engineering, Virginia Tech, Blacksburg, VA, 24061, USA; School of Biomedical Engineering and Sciences, Virginia Tech, Blacksburg, VA, 24061, USA.
Appl Ergon. 2019 Jan;74:186-193. doi: 10.1016/j.apergo.2018.08.026. Epub 2018 Sep 3.
Limited information is available regarding the effective use of workplace head-worn displays (HWD), especially the choices of HWD types and user interface (UI) designs. We explored how different HWD types and UI designs affect perceived workload, usability, visual discomfort, and job performance during a simulated warehouse job involving order picking and part assembly. Sixteen gender-balanced participants completed the simulated job in all combinations of two HWD types (binocular vs. monocular) and four UIs, the latter of which manipulated information mode (text-vs. graphic-based) and information availability (always-on vs. on-demand); a baseline condition was also completed (paper pick list). Job performance, workload, and usability were more affected by UI designs than HWD type. For example, the graphic-based UI reduced job completion time and number of errors by ∼13% and ∼59%, respectively. Participants had no strong preference for either of the HWD types, suggesting that the physical HWD designs tested are suboptimal.
关于工作场所头戴式显示器 (HWD) 的有效使用,信息有限,特别是 HWD 类型和用户界面 (UI) 设计的选择。我们探索了在涉及订单拣选和零件组装的模拟仓库工作中,不同的 HWD 类型和 UI 设计如何影响感知工作负荷、可用性、视觉不适和工作绩效。16 名性别平衡的参与者在两种 HWD 类型(双目 vs. 单目)和四种 UI 的所有组合中完成了模拟工作,后一种 UI 操作信息模式(基于文本与基于图形)和信息可用性(始终开启与按需);还完成了一个基线条件(纸质拣选清单)。工作绩效、工作负荷和可用性受 UI 设计的影响大于 HWD 类型。例如,基于图形的 UI 将作业完成时间和错误数量分别减少了约 13%和 59%。参与者对这两种 HWD 类型都没有强烈的偏好,这表明测试的物理 HWD 设计不是最优的。
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