Kök Eren Hülya, Örsal Özlem
Dept. of Psychiatric Nursing, Faculty of Health Sciences, Eskişehir Osmangazi University, Eskişehir, Turkey.
Dept. of Public Health Nursing, Faculty of Health Sciences, Eskişehir Osmangazi University, Eskişehir, Turkey.
Iran J Public Health. 2018 Oct;47(10):1504-1510.
We aimed to determine the level of computer game addiction and loneliness among 9-10-yr-old children.
The study was conducted with 4-grade students at a primary school, located at the city center, during 2017-2018 academic years. There was no sampling in the research, all 4-grade students of the school were reached. "Personal Information Form", "Computer Game Addiction Scale" and "UCLA Loneliness Scale" were used for collecting data. Mann Whitney U test, Kruskal Wallis test, and Correlation Analysis were used to evaluate the data of the research.
50.7% (n=104) of the students were female, most frequent number of sister/brother was one 39.0% (n=80), both their mother 31.7% (n=65) and their father 34.1% (n=69) were mostly high school graduated. The average scores that students got from the scales were; 48.66±.27.02 (min.: 21.00, max.: 105) for "Computer Game Addiction Scale" and 40.55±8.50 (min: 22.00, max.: 64) for "UCLA Loneliness Scale". A weak, positive and significant relationship was found between students' loneliness scale scores and computer game addiction scale scores (r=0.357; <0.000).
A significant relationship was found between students' computer game addiction and loneliness. It is suggested to perform children's loneliness and computer game addiction assessments, evaluate effectiveness and establish a rehabilitating treatment system among school-hospital-family for abnormal cases.
我们旨在确定9至10岁儿童的电脑游戏成瘾程度和孤独感水平。
该研究于2017 - 2018学年在位于市中心的一所小学的四年级学生中进行。研究未进行抽样,涵盖了该校所有四年级学生。使用“个人信息表”、“电脑游戏成瘾量表”和“加州大学洛杉矶分校孤独感量表”收集数据。采用曼 - 惠特尼U检验、克鲁斯卡尔 - 沃利斯检验和相关性分析来评估研究数据。
50.7%(n = 104)的学生为女性,兄弟姐妹数量最多的是一个,占39.0%(n = 80),他们的母亲大多是高中毕业生,占31.7%(n = 65),父亲大多是高中毕业生,占34.1%(n = 69)。学生在各量表上的平均得分分别为:“电脑游戏成瘾量表”48.66±27.02(最小值:21.00,最大值:105),“加州大学洛杉矶分校孤独感量表”40.55±8.50(最小值:22.00,最大值:64)。学生的孤独感量表得分与电脑游戏成瘾量表得分之间存在微弱、正向且显著的关系(r = 0.357;<0.000)。
学生的电脑游戏成瘾与孤独感之间存在显著关系。建议对儿童的孤独感和电脑游戏成瘾进行评估,评估有效性,并在学校 - 医院 - 家庭之间为异常病例建立康复治疗系统。