Yu Fu-Yun, Hsieh Hsiao-Ting, Chang Ben
1Institute of Education, National Cheng Kung University, No.1, University Road, Tainan City, 701 Taiwan, Republic of China.
2Center for Teacher Education/Graduate Institute of Learning and Instruction, National Central University, Taoyuan City, Taiwan, Republic of China.
Res Pract Technol Enhanc Learn. 2017;12(1):24. doi: 10.1186/s41039-017-0064-6. Epub 2017 Dec 13.
This study explored the potential of Second Life (SL), a popular multi-user virtual online environment, for university counseling. University students ( = 312) were asked to evaluate three counseling channels (i.e., traditional face-to-face, internet, and SL) based on a range of media features deemed relevant and important to counseling and to assess their relative preferability when faced with different counseling problems. For the purposes of this study, counseling rooms with different styles were built, virtual counselors with different genders, ages, and styles were created, and short video recordings of scripted counseling sessions were produced in SL. For the media feature comparisons, the collected data were analyzed by the multivariate analysis of variance, followed by the analysis of variance and post hoc comparisons when significant differences were found, whereas for counseling problem comparisons, repeated-measure analysis of variance and post hoc comparisons were used. The results for the media feature comparisons showed that SL counseling significantly out-rated traditional counseling in all of the examined media features, with the exception of the interactivity dimension. Additionally, while SL and internet counseling were both perceived as significantly better than traditional counseling in areas that are unique to computer-mediated communications, including anonymity, convenience, and flexibility with regard to time and space, as well as privacy of the counseling site, SL was perceived as distinctly superior to internet counseling in five areas due to its unique affordances, including the choice of appearance, choice of counselors, interactivity, diversity of counseling sites, and availability of counseling object dimensions. Furthermore, traditional counseling was regarded as better able to support more fluent and versatile interaction between the counselor and client than the other two computer-mediated channels. As for the results of counseling problem comparisons, SL was rated as least preferred for six out of the seven counseling problems (except for gender identity issues), despite its media affordances. Suggestions for practitioners and future research are provided based on the current findings.
本研究探讨了广受欢迎的多用户虚拟在线环境“第二人生”(SL)在大学咨询方面的潜力。研究要求312名大学生根据一系列与咨询相关且重要的媒体特征,对三种咨询渠道(即传统面对面、互联网和SL)进行评估,并评估在面对不同咨询问题时它们的相对偏好程度。为了本研究的目的,在SL中构建了不同风格的咨询室,创建了不同性别、年龄和风格的虚拟咨询师,并制作了脚本咨询会话的短视频记录。对于媒体特征比较,收集到的数据通过多变量方差分析进行分析,当发现显著差异时,接着进行方差分析和事后比较;而对于咨询问题比较,则使用重复测量方差分析和事后比较。媒体特征比较的结果表明,除交互性维度外,SL咨询在所有 examined 媒体特征方面的评分均显著高于传统咨询。此外,虽然SL和互联网咨询在计算机介导通信所特有的领域,包括匿名性、便利性、时间和空间灵活性以及咨询场所的隐私性方面,都被认为明显优于传统咨询,但由于其独特的特性,SL在五个方面被认为明显优于互联网咨询,这些特性包括外观选择、咨询师选择、交互性、咨询场所的多样性以及咨询对象维度的可用性。此外,传统咨询被认为比其他两种计算机介导的渠道更能支持咨询师与客户之间更流畅和多样的互动。至于咨询问题比较的结果,尽管SL具有媒体特性,但在七个咨询问题中的六个(除性别认同问题外),它被评为最不受欢迎。基于当前研究结果,为从业者和未来研究提供了建议。