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虚拟现实在焦虑症中的应用:过去与未来。

Virtual reality in anxiety disorders: the past and the future.

作者信息

Gorini Alessandra, Riva Giuseppe

机构信息

Applied Technology for Neuro-Psychology Lab, Istituto Auxologico Italiano, Via Pelizza da Volpedo, 41. 20149 Milan, Italy.

出版信息

Expert Rev Neurother. 2008 Feb;8(2):215-33. doi: 10.1586/14737175.8.2.215.

Abstract

One of the most effective treatments of anxiety is exposure therapy: a person is exposed to specific feared situations or objects that trigger anxiety. This exposure process may be done through actual exposure, with visualization, by imagination or using virtual reality (VR), that provides users with computer simulated environments with and within which they can interact. VR is made possible by the capability of computers to synthesize a 3D graphical environment from numerical data. Furthermore, because input devices sense the subject's reactions and motions, the computer can modify the synthetic environment accordingly, creating the illusion of interacting with, and thus being immersed within the environment. Starting from 1995, different experimental studies have been conducted in order to investigate the effect of VR exposure in the treatment of subclinical fears and anxiety disorders. This review will discuss their outcome and provide guidelines for the use of VR exposure for the treatment of anxious patients.

摘要

焦虑症最有效的治疗方法之一是暴露疗法

让一个人接触引发焦虑的特定恐惧情境或物体。这种暴露过程可以通过实际暴露、可视化、想象或使用虚拟现实(VR)来完成,虚拟现实为用户提供计算机模拟环境,用户可以在其中进行交互。计算机能够从数值数据合成3D图形环境,这使得虚拟现实成为可能。此外,由于输入设备能感知主体的反应和动作,计算机可以相应地修改合成环境,营造出与环境交互并沉浸其中的错觉。从1995年开始,人们进行了不同的实验研究,以探究虚拟现实暴露在治疗亚临床恐惧和焦虑症方面的效果。本综述将讨论这些研究结果,并为使用虚拟现实暴露治疗焦虑症患者提供指导方针。

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