Psychology & Neuroscience of Cognition Research Unit, Université de Liège, Liège, Belgium.
School of Communication and Department of Psychology, The Ohio State University, Columbus, Ohio.
Aggress Behav. 2019 Mar;45(2):214-223. doi: 10.1002/ab.21811. Epub 2019 Jan 4.
Negative consequences of video games have been a concern since their inception. However, one under-researched area is the potential negative effects of sexualized video game content on players. This study analyzed the consequences of sexualized video game content on online sexual harassment against male and female targets. We controlled for a number of variables that might be related to online sexual harassment (i.e., trait aggressiveness, ambivalent sexism, online disinhibition). Participants (N = 211) played a video game with either sexualized or non-sexualized female characters. After gameplay, they had the opportunity to sexually harass a male or a female partner by sending them sexist jokes. Based on the General Aggression Model integrated with the Confluence Model of Sexual Aggression (Anderson & Anderson, ), we predicted that playing the game with sexualized female characters would increase sexual harassment against female targets. Results were consistent with these predictions. Sexual harassment levels toward a female partner were higher for participants who played the game with sexualized female characters than for participants who played the same game with non-sexualized female characters. These findings indicate that sexualization of female characters in a video game can be a sufficient condition to provoke online sexual harassment toward women.
自视频游戏问世以来,其负面影响一直是人们关注的焦点。然而,一个研究不足的领域是性化视频游戏内容对玩家可能产生的负面影响。本研究分析了性化视频游戏内容对针对男性和女性目标的在线性骚扰的影响。我们控制了一些可能与在线性骚扰相关的变量(即特质攻击性、矛盾性别歧视、线上去抑制)。参与者(N=211)玩了一个有性化或非性化女性角色的视频游戏。游戏结束后,他们有机会通过发送性别歧视笑话来性骚扰男性或女性伴侣。基于综合了性侵犯汇聚模型的一般侵犯模型(Anderson & Anderson, ),我们预测,玩有性化女性角色的游戏会增加对女性目标的性骚扰。结果与这些预测一致。与玩非性化女性角色游戏的参与者相比,玩有性化女性角色游戏的参与者对女性伴侣的性骚扰程度更高。这些发现表明,视频游戏中女性角色的性化可以成为引发针对女性的在线性骚扰的充分条件。