Graduate Program in Structural Engineering, Universidade Federal de Minas Gerais, Belo Horizonte, Brazil.
Department of Computing Science, University of Alberta, Edmonton, Alberta, Canada.
J Oral Rehabil. 2019 Jun;46(6):518-525. doi: 10.1111/joor.12775. Epub 2019 Feb 21.
Lingual exercises are commonly used in clinical practice for swallowing rehabilitation. Associating lingual exercises with computer games increases motivation, which influences tongue motor performance.
To investigate the effects of tongue movement direction; resistance force level; repetition number; sustained tongue contraction duration; age and gender on tongue motor performance in healthy adults using computer games.
An observational pilot study was carried out at a university laboratory. Nine healthy adults, aged 22 to 38 years, used an intra-oral joystick controlled by the tongue to play four computer games. The participants had to reach 12 targets that appeared on the computer screen using the intra-oral joystick. Motor performance was measured by the number of attempts to score and the time during which the target force was maintained. Tongue motor performance was compared among tongue movement direction, resistance force level, game round number, and continuous force application time on the target, age and gender.
The number of attempts depended significantly on the direction, continuous force application time on the target and age. The time during which the target force was maintained depended significantly on the direction, continuous force application time on the target and game round number. There were no significant differences in the comparisons by gender or by resistance force level.
It was seen that young adults had their best performance in the downward direction, on the third round, holding the force for a shorter time. The performance deteriorated as age increased.
舌部练习常用于临床吞咽康复。将舌部练习与电脑游戏相结合可以提高动机,从而影响舌部运动表现。
使用电脑游戏调查健康成年人的舌部运动方向、阻力水平、重复次数、持续舌收缩时间、年龄和性别对舌部运动表现的影响。
在大学实验室进行了一项观察性初步研究。9 名年龄在 22 至 38 岁的健康成年人使用口腔内的操纵杆控制舌头来玩四个电脑游戏。参与者必须使用口腔内的操纵杆触及计算机屏幕上出现的 12 个目标。运动表现通过达到目标的尝试次数和维持目标力的时间来衡量。比较了舌部运动方向、阻力水平、游戏轮数以及在目标上持续施加力的时间对舌部运动表现的影响,并比较了年龄和性别之间的差异。
尝试次数明显取决于方向、在目标上持续施加力的时间和年龄。维持目标力的时间明显取决于方向、在目标上持续施加力的时间和游戏轮数。性别或阻力水平的比较没有显著差异。
研究结果显示,年轻人在向下的方向上表现最好,在第三轮时,保持力的时间较短。随着年龄的增长,表现会恶化。