Division of Violence Prevention, National Center for Injury Prevention and Control, U.S. Centers for Disease Control and Prevention (CDC), Atlanta, Georgia.
The MITRE Corporation, McLean, Virginia.
J Adolesc Health. 2019 Jul;65(1):94-100. doi: 10.1016/j.jadohealth.2018.12.025. Epub 2019 Feb 26.
Rates of suicide are increasing rapidly among youth. Social media messages and online games promoting suicide are a concern for parents and clinicians. We examined the timing and location of social media posts about one alleged youth suicide game to better understand the degree to which social media data can provide earlier public health awareness.
We conducted a search of all public social media posts and news articles on the Blue Whale Challenge (BWC), an alleged suicide game, from January 1, 2013, through June 30, 2017. Data were retrieved through multiple keyword search; sources included social media platforms Twitter, YouTube, Reddit, Tumblr, as well as blogs, forums, and news articles. Posts were classified into three categories: individual "pro"-BWC posts (support for game), individual "anti"-BWC posts (opposition to game), and media reports. Timing and location of posts were assessed.
Overall, 95,555 social media posts and articles about the BWC were collected. In total, over one-quarter (28.3%) were "pro"-BWC. The first U.S. news article related to the BWC was published approximately 4 months after the first English language U.S. social media post about the BWC and 9 months after the first U.S. social media post in any language. By the close of the study period, "pro"-BWC posts had spread to 127 countries.
Novel online risks to mental health, such as prosuicide games or messages, can spread rapidly and globally. Better understanding social media and Web data may allow for detection of such threats earlier than is currently possible.
青少年自杀率迅速上升。社交媒体上宣传自杀的信息和在线游戏令家长和临床医生感到担忧。我们研究了一个据称与青少年自杀有关的游戏的社交媒体帖子发布的时间和地点,以便更好地了解社交媒体数据在多大程度上能够更早地提供公共卫生意识。
我们对 2013 年 1 月 1 日至 2017 年 6 月 30 日期间所有有关蓝鲸挑战(Blue Whale Challenge,BWC)的公开社交媒体帖子和新闻文章进行了搜索。数据通过多种关键词搜索检索;来源包括社交媒体平台 Twitter、YouTube、Reddit、Tumblr 以及博客、论坛和新闻文章。帖子分为三类:个人“支持”蓝鲸挑战的帖子(支持游戏)、个人“反对”蓝鲸挑战的帖子(反对游戏)和媒体报道。评估了帖子的发布时间和地点。
总共收集了 95555 条有关蓝鲸挑战的社交媒体帖子和文章。总体而言,超过四分之一(28.3%)的帖子是“支持”蓝鲸挑战的。第一份有关蓝鲸挑战的美国新闻文章大约是在第一份有关蓝鲸挑战的美国社交媒体帖子发表后的 4 个月后发布的,也是在第一份美国社交媒体帖子(任何语言)发表后的 9 个月后发布的。到研究结束时,“支持”蓝鲸挑战的帖子已传播到 127 个国家。
新颖的在线心理健康风险,如支持自杀的游戏或信息,可以迅速在全球范围内传播。更好地理解社交媒体和网络数据可能会使我们更早地发现此类威胁。