Aragosaurus-IUCA, Department of Earth Sciences, University of Zaragoza, Zaragoza, Spain.
PLoS One. 2019 Mar 20;14(3):e0213174. doi: 10.1371/journal.pone.0213174. eCollection 2019.
We have developed a protocol for reconstructing 3D models of the skulls of extinct species of small mammals. For the first time, the reconstruction uses fragments of fossils from a mixture of different specimens and from related extant species. We use free software and commercial computers to make the process reproducible and usable for the scientific community. We present a semi-quantitative protocol to face the problem of making 3D reconstructions of fossil species that are incomplete in the fossil record and/or represented by a mixture of different individuals, as usually occurs with small vertebrates. Therefore this approach is useful when no complete skull is available. The protocol combines the use of microCT scan technology with a subsequent computer treatment using different software tools for 3D reconstruction from microCT and 3D design and printing (e.g. Fiji, SPIERS, Meshlab, Meshmixer) in a defined order. This kind of free and relatively simple software, plus the detailed description, makes this protocol practicable for researchers who do not necessarily have great deal of experience in working with 3D. As an example, we have performed virtual reconstructions of the skulls of two species of insectivore small mammals (Eulipotyphla): Beremendia fissidens and Dolinasorex glyphodon. The resulting skulls, plus models of the extant shrews Blarina brevicauda, Neomys fodiens, Crocidura russula and Sorex coronatus, make it possible to compare characteristics that can only be observed by means of microCT 3D reconstructions, and given the characteristics of the material, using this protocol. Among the characters we can compare are the position of the mandibles, the spatial relations among all the teeth, the shape of the snout and, in general, all parameters related with the anatomy of the rostrum. Moreover, these reconstructions can be used in different types of context: for anatomical purposes, especially to see internal features or characteristics at whole-skull scale, for bioengineering, animation, or other techniques that need a digital model.
我们开发了一种重建已灭绝小型哺乳动物颅骨 3D 模型的方案。这是首次利用来自不同个体的化石碎片以及相关现存物种的化石碎片进行重建。我们使用免费软件和商业计算机使该过程具有可重复性,并可供科学界使用。我们提出了一种半定量方案,以解决化石物种的 3D 重建问题,这些物种在化石记录中不完整,或者由不同个体的混合物代表,这在小型脊椎动物中通常是这样。因此,当没有完整的颅骨时,这种方法很有用。该方案结合了微 CT 扫描技术和随后的计算机处理,使用不同的软件工具(例如 Fiji、SPIERS、Meshlab、Meshmixer)按特定顺序进行微 CT 3D 重建和 3D 设计和打印。这种免费且相对简单的软件加上详细的描述,使得该方案对于没有 3D 工作经验的研究人员来说是可行的。例如,我们对两种食虫小型哺乳动物(真盲缺目)的颅骨进行了虚拟重建:Beremendia fissidens 和 Dolinasorex glyphodon。由此产生的颅骨,以及现存的鼩鼱 Blarina brevicauda、巢鼠 Neomys fodiens、白尾鼹 Crocidura russula 和黄喉貂 Sorex coronatus 的模型,使得可以比较仅通过微 CT 3D 重建才能观察到的特征,并且根据材料的特性,使用此方案。我们可以比较的特征包括下颌骨的位置、所有牙齿之间的空间关系、鼻子的形状以及与吻部解剖结构相关的一般所有参数。此外,这些重建可用于不同类型的上下文:用于解剖目的,特别是在全颅骨尺度上观察内部特征或特征,用于生物工程、动画或其他需要数字模型的技术。