Hupé Jean-Michel, Signorelli Camilo Miguel, Alais David
Centre de Recherche Cerveau et Cognition, Université de Toulouse Paul Sabatier and Centre National de la Recherche Scientifique, Toulouse, France.
Present addresses: Department of Computer Science, University of Oxford, Oxford, UK Cognitive Neuroimaging Unit, INSERM U992, NeuroSpin, Gif-sur-Yvette, France.
J Vis. 2019 Apr 1;19(4):5. doi: 10.1167/19.4.5.
Perception is sometimes bistable, switching between two possible interpretations. Levelt developed several propositions to explain bistable perception in binocular rivalry, based on a model of competing neural populations connected through reciprocal inhibition. Here we test Levelt's laws with bistable plaid motion. Plaids are typically tristable, either a coherent pattern, transparent with one component in front, or transparent with the opposite depth order. In Experiment 1, we use a large angle between component directions to prevent plaid coherence, limiting the ambiguity to alternations of grating depth order. Similar to increasing contrast in binocular rivalry, increasing component speed led to higher switch rates (analogous to Levelt's fourth proposition). In Experiment 2, we used occlusion cues to prevent one depth order and limit bistability to one transparent depth order alternating with coherence. Increasing grating speed shortened coherent motion periods but left transparent periods largely unchanged (analogous to Levelt's second proposition). Switch dynamics showed no correlation between the experiments. These data suggest that plaid component speed acts like contrast in binocular rivalry to vary switch dynamics through a mutual inhibition model. The lack of correlation between both experiments suggests reciprocal inhibition mediates bistability between a variety of neural populations across the visual system.
知觉有时是双稳态的,会在两种可能的解释之间切换。莱尔特基于通过相互抑制连接的竞争性神经群体模型,提出了几个命题来解释双眼竞争中的双稳态知觉。在此,我们用双稳态的格子运动来检验莱尔特定律。格子通常是三稳态的,要么是连贯图案,要么是一个成分在前的透明图案,要么是深度顺序相反的透明图案。在实验1中,我们在成分方向之间使用大角度来防止格子连贯,将模糊性限制在光栅深度顺序的交替上。与增加双眼竞争中的对比度类似,增加成分速度会导致更高的切换率(类似于莱尔特的第四个命题)。在实验2中,我们使用遮挡线索来防止一种深度顺序,并将双稳态限制在一种透明深度顺序与连贯之间的交替上。增加光栅速度缩短了连贯运动周期,但透明周期基本不变(类似于莱尔特的第二个命题)。两个实验的切换动态之间没有相关性。这些数据表明,格子成分速度在双眼竞争中起到与对比度类似的作用,通过相互抑制模型来改变切换动态。两个实验之间缺乏相关性表明,相互抑制介导了视觉系统中各种神经群体之间的双稳态。