• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

Multi-Window 3D Interaction for Collaborative Virtual Reality.

作者信息

Kunert Andre, Weissker Tim, Froehlich Bernd, Kulik Alexander

出版信息

IEEE Trans Vis Comput Graph. 2020 Nov;26(11):3271-3284. doi: 10.1109/TVCG.2019.2914677. Epub 2019 May 3.

DOI:10.1109/TVCG.2019.2914677
PMID:31059449
Abstract

We present a novel collaborative virtual reality system that offers multiple immersive 3D views at large 3D scenes. The physical setup consists of two synchronized multi-user 3D displays: a tabletop and a large vertical projection screen. These displays afford different presentations of the shared 3D scene. The wall display lends itself to the egocentric exploration at 1:1 scale, while the tabletop affords an allocentric overview. Additionally, handheld 3D portals facilitate the personal exploration of the scene, the comparison of views, and the exchange with others. Our developments enable seamless 3D interaction across these independent 3D views. This requires the simultaneous representation of user input in the different viewing contexts. However, the resulting interactions cannot be executed independently. The application must coordinate the interactions and resolve potential ambiguities to provide plausible effects. We analyze and document the challenges of seamless 3D interaction across multiple independent viewing windows, propose a high-level software design to realize the necessary functionality, and apply the design to a set of interaction tools. Our setup was tested in a formal user study, which revealed general advantages of collaborative 3D data exploration with multiple views in terms of user preference, comfort, and task performance.

摘要

相似文献

1
Multi-Window 3D Interaction for Collaborative Virtual Reality.
IEEE Trans Vis Comput Graph. 2020 Nov;26(11):3271-3284. doi: 10.1109/TVCG.2019.2914677. Epub 2019 May 3.
2
Collaborative VR-Based 3D Labeling of Live-Captured Scenes by Remote Users.远程用户基于协作 VR 对实时捕获场景进行 3D 标记。
IEEE Comput Graph Appl. 2021 Jul-Aug;41(4):90-98. doi: 10.1109/MCG.2021.3082267. Epub 2021 Jul 15.
3
A Comparison Between Two Different Approaches for a Collaborative Mixed-Virtual Environment in Industrial Maintenance.工业维护中协作式混合虚拟环境的两种不同方法之间的比较
Front Robot AI. 2019 Mar 27;6:18. doi: 10.3389/frobt.2019.00018. eCollection 2019.
4
Don't worry, be active: how to facilitate the detection of errors in immersive virtual environments.别担心,积极主动:如何促进在沉浸式虚拟环境中检测错误。
PeerJ. 2018 Oct 29;6:e5844. doi: 10.7717/peerj.5844. eCollection 2018.
5
Molecular Dynamics Visualization (MDV): Stereoscopic 3D Display of Biomolecular Structure and Interactions Using the Unity Game Engine.分子动力学可视化(MDV):使用Unity游戏引擎对生物分子结构和相互作用进行立体3D显示。
J Integr Bioinform. 2018 Jun 21;15(2):20180010. doi: 10.1515/jib-2018-0010.
6
Multiple Coordinated Views at Large Displays for Multiple Users: Empirical Findings on User Behavior, Movements, and Distances.面向多用户的大型显示屏上的多协调视图:关于用户行为、动作和距离的实证研究结果。
IEEE Trans Vis Comput Graph. 2018 Aug 20. doi: 10.1109/TVCG.2018.2865235.
7
Integrated 3D display and imaging using dual purpose passive screen and head-mounted projectors and camera.使用两用无源屏幕、头戴式投影仪和摄像头的集成式3D显示与成像。
Opt Express. 2018 Jan 22;26(2):1161-1173. doi: 10.1364/OE.26.001161.
8
ConfocalVR: Immersive Visualization for Confocal Microscopy.ConfocalVR:共聚焦显微镜的沉浸式可视化。
J Mol Biol. 2018 Oct 19;430(21):4028-4035. doi: 10.1016/j.jmb.2018.06.035. Epub 2018 Jun 24.
9
The Hologram in My Hand: How Effective is Interactive Exploration of 3D Visualizations in Immersive Tangible Augmented Reality?手中的全息图:沉浸式可触增强现实中 3D 可视化的交互探索效果如何?
IEEE Trans Vis Comput Graph. 2018 Jan;24(1):457-467. doi: 10.1109/TVCG.2017.2745941. Epub 2017 Aug 29.
10
VR Exploration Assistance through Automatic Occlusion Removal.通过自动去除遮挡实现虚拟现实探索辅助。
IEEE Trans Vis Comput Graph. 2019 May;25(5):2083-2092. doi: 10.1109/TVCG.2019.2898782. Epub 2019 Feb 14.

引用本文的文献

1
Validation of collaborative cyberspace virtual reality oculometry enhanced with near real-time spatial audio.协同网络虚拟现实眼动测量法的验证,该方法结合了近实时空间音频。
Sci Rep. 2023 Jun 21;13(1):10076. doi: 10.1038/s41598-023-37267-x.