Wiebrands Michael, Malajczuk Chris J, Woods Andrew J, Rohl Andrew L, Mancera Ricardo L
Curtin Hub for Immersive Visualization and eResearch (HIVE), Curtin University, Perth, WA, Australia.
School of Pharmacy and Biomedical Sciences, Curtin Health Innovation Research Centre and Curtin Institute for Computation, Curtin University, Perth, WA, Australia.
J Integr Bioinform. 2018 Jun 21;15(2):20180010. doi: 10.1515/jib-2018-0010.
Molecular graphics systems are visualization tools which, upon integration into a 3D immersive environment, provide a unique virtual reality experience for research and teaching of biomolecular structure, function and interactions. We have developed a molecular structure and dynamics application, the Molecular Dynamics Visualization tool, that uses the Unity game engine combined with large scale, multi-user, stereoscopic visualization systems to deliver an immersive display experience, particularly with a large cylindrical projection display. The application is structured to separate the biomolecular modeling and visualization systems. The biomolecular model loading and analysis system was developed as a stand-alone C# library and provides the foundation for the custom visualization system built in Unity. All visual models displayed within the tool are generated using Unity-based procedural mesh building routines. A 3D user interface was built to allow seamless dynamic interaction with the model while being viewed in 3D space. Biomolecular structure analysis and display capabilities are exemplified with a range of complex systems involving cell membranes, protein folding and lipid droplets.
分子图形系统是一种可视化工具,当集成到3D沉浸式环境中时,可为生物分子结构、功能及相互作用的研究与教学提供独特的虚拟现实体验。我们开发了一种分子结构与动力学应用程序——分子动力学可视化工具,它利用Unity游戏引擎结合大规模、多用户、立体可视化系统,以提供沉浸式显示体验,特别是通过大型圆柱形投影显示器。该应用程序的结构设计为将生物分子建模与可视化系统分离。生物分子模型加载与分析系统作为一个独立的C#库开发而成,为在Unity中构建的自定义可视化系统提供了基础。该工具中显示的所有视觉模型均使用基于Unity的程序网格构建例程生成。构建了一个3D用户界面,以便在3D空间中查看模型时与模型进行无缝动态交互。通过一系列涉及细胞膜、蛋白质折叠和脂滴的复杂系统展示了生物分子结构分析和显示能力。