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在使用马术头盔进行撞击时,撞击表面对头部运动学和脑组织反应的影响。

The influence of impact surface on head kinematics and brain tissue response during impacts with equestrian helmets.

作者信息

Clark J Michio, Connor Thomas A, Post Andrew, Hoshizaki T Blaine, Gilchrist Michael D

机构信息

College of Engineering & Architecture, School of Mechanical & Materials Engineering, University College Dublin Belfield, Dublin, Ireland.

Design Department, Charles Owen & Co Ltd, Wrexham, UK.

出版信息

Sports Biomech. 2021 Sep;20(6):737-750. doi: 10.1080/14763141.2019.1599062. Epub 2019 May 24.

Abstract

Current equestrian standards employ a drop test to a rigid steel anvil. However, falls in equestrian sports often result in impacts with soft ground. The purpose of this study was to compare head kinematics and brain tissue response associated with surfaces impacted during equestrian accidents and corresponding helmet certification tests. A helmeted Hybrid III headform was dropped freely onto three different anvils (steel, turf and sand) at three impact locations. Peak linear acceleration, rotational acceleration and impact duration of the headform were measured. Resulting accelerations served as input into a three-dimensional finite element head model, which calculated Maximum principal strain (MPS) and von Mises stress (VMS) in the cerebrum. The results indicated that impacts to a steel anvil produced peak head kinematics and brain tissue responses that were two to three times greater than impacts against both turf and sand. Steel impacts were less than half the duration of turf and sand impacts. The observed response magnitudes obtained in this study suggest that equestrian helmet design should be improved, not only for impacts to rigid surfaces but also to compliant surfaces as response magnitudes for impacts to soft surfaces were still within the reported range for concussion in the literature.

摘要

当前的马术标准采用向刚性钢砧进行跌落测试。然而,马术运动中的摔倒往往会导致与柔软地面的碰撞。本研究的目的是比较与马术事故中撞击的表面以及相应头盔认证测试相关的头部运动学和脑组织反应。将佩戴头盔的Hybrid III头模在三个撞击位置自由下落到三种不同的砧座(钢、草皮和沙子)上。测量了头模的峰值线性加速度、旋转加速度和撞击持续时间。所得加速度作为输入,输入到一个三维有限元头部模型中,该模型计算大脑中的最大主应变(MPS)和冯·米塞斯应力(VMS)。结果表明,与钢砧的碰撞产生的头部运动学峰值和脑组织反应比与草皮和沙子的碰撞大两到三倍。钢质碰撞的持续时间不到草皮和沙子碰撞持续时间的一半。本研究中观察到的反应幅度表明,马术头盔的设计应该改进,不仅要考虑对刚性表面的撞击,还要考虑对柔性表面的撞击,因为对柔软表面撞击的反应幅度仍在文献中报道的脑震荡范围内。

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