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葡萄牙语、英语和德语中言语情感短文的编制与验证

Development and Validation of Verbal Emotion Vignettes in Portuguese, English, and German.

作者信息

Wingenbach Tanja S H, Morello Leticia Y, Hack Ana L, Boggio Paulo S

机构信息

Social and Cognitive Neuroscience Laboratory, Centre for Biological and Health Sciences, Mackenzie Presbyterian University, São Paulo, Brazil.

出版信息

Front Psychol. 2019 Jun 14;10:1135. doi: 10.3389/fpsyg.2019.01135. eCollection 2019.

Abstract

Everyday human social interaction involves sharing experiences verbally and these experiences often include emotional content. Providing this context generally leads to the experience of emotions in the conversation partner. However, most emotion elicitation stimulus sets are based on images or film-sequences providing visual and/or auditory emotion cues. To assimilate what occurs within social interactions, the current study aimed at creating and validating verbal emotion vignettes as stimulus set to elicit emotions (anger, disgust, fear, sadness, happiness, gratitude, guilt, and neutral). Participants had to mentally immerse themselves in 40 vignettes and state which emotion they experienced next to the intensity of this emotion. The vignettes were validated on a large sample of native Portuguese-speakers ( = 229), but also on native English-speaking ( = 59), and native German-speaking ( = 50) samples to maximise applicability of the vignettes. Hierarchical cluster analyses showed that the vignettes mapped clearly on their target emotion categories in all three languages. The final stimulus sets each include 4 vignettes per emotion category plus 1 additional vignette per emotion category which can be used for task familiarisation procedures within research. The high agreement rates on the experienced emotion in combination with the medium to large intensity ratings in all three languages suggest that the stimulus sets are suitable for application in emotion research (e.g., emotion recognition or emotion elicitation).

摘要

人类的日常社交互动涉及通过言语分享经历,而这些经历通常包含情感内容。提供这样的背景信息通常会使对话伙伴产生情感体验。然而,大多数情绪诱发刺激集是基于提供视觉和/或听觉情绪线索的图像或电影片段。为了模拟社交互动中发生的情况,本研究旨在创建并验证言语情绪短文作为诱发情绪(愤怒、厌恶、恐惧、悲伤、快乐、感激、内疚和中性)的刺激集。参与者必须在脑海中沉浸于40篇短文中,并说出他们所体验到的情绪以及该情绪的强度。这些短文在大量以葡萄牙语为母语的样本( = 229)上进行了验证,同时也在以英语为母语的样本( = 59)和以德语为母语的样本( = 50)上进行了验证,以最大限度地提高短文的适用性。层次聚类分析表明,这些短文在所有三种语言中都能清晰地映射到其目标情绪类别上。最终的刺激集每个情绪类别包括4篇短文,每个情绪类别还额外包括1篇短文,可用于研究中的任务熟悉程序。在所有三种语言中,对所体验情绪的高一致率以及中等至较大强度评分表明,这些刺激集适用于情绪研究(例如,情绪识别或情绪诱发)。

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