Kloster Mads, Babic Ankica
Department of Information Science and Media Studies, University of Bergen, Norway.
Department of Biomedical Engineering, Linköping University, Sweden.
Stud Health Technol Inform. 2019 Jul 4;262:206-209. doi: 10.3233/SHTI190054.
A VR-based application was developed to explore the potential of mobile technology and the use of mobile-VR to assist in treatment, rehabilitation, and prevention of neck injuries. A prototype was developed through user-centered design and Google Sprint. The application simulated a typical set of exercises that a patient would get from a physiotherapist in the case of neck pain. A semi-structured interview was conducted with a physiotherapist, and an open-ended interview followed to asses usability. Expert and user evaluation indicated that the aim should be to keep patients motivated and working through the pain. The usability was judged as very good. However, clinical evaluation with a patient group would be recommended in the future.
开发了一个基于虚拟现实(VR)的应用程序,以探索移动技术的潜力以及利用移动VR辅助颈部损伤的治疗、康复和预防。通过以用户为中心的设计和谷歌冲刺流程开发了一个原型。该应用程序模拟了患者在颈部疼痛时从物理治疗师那里获得的一组典型练习。与一名物理治疗师进行了半结构化访谈,随后进行了开放式访谈以评估可用性。专家和用户评估表明,目标应该是让患者保持积极性并克服疼痛坚持练习。可用性被判定为非常好。不过,未来建议对患者群体进行临床评估。