Clinique Dupré, Fondation Santé des Etudiants de France, 75014 Paris, France.
Centre Pierre Nicole, Consultation Jeunes Consommateurs, 75005 Paris, France.
Int J Environ Res Public Health. 2019 Dec 18;17(1):3. doi: 10.3390/ijerph17010003.
Among adolescents, heavy video game use and socializing online may be valued socially by peers, depending on gender and age, which can increase life satisfaction. However, heavy video gaming may also be linked to symptoms of Internet Gaming Disorder, which can decrease life satisfaction. Overall, when symptoms of Internet Gaming Disorder are present, do subjects experience decreased or increased life satisfaction, all other things being equal? The aim of this study was to explore the association between Internet Gaming Disorder symptoms and life satisfaction, while controlling for gender, age, and other conditions that may impact life satisfaction. More than 2000 adolescents filled out an anonymous questionnaire at school, and 43 patients in a care center filled out the same questionnaire. Sociodemographic characteristics, family life conditions, use of screens (videos, video games, and social networks), mental health screenings, and a life satisfaction measure were collected. Distribution of participants' characteristics was provided, and stratified multivariate analyses by young male, older male, young female, and older female school populations were carried out. Results suggested that Internet Gaming Disorder symptoms had similar prevalence before and after the age of 15 in males (21% vs. 19%) and in females (6% vs. 7%) respectively and was significantly associated with decreased life satisfaction in older males, even after adjusting for parental support, depression, and economic conditions. Associations between symptoms of Internet Gaming Disorder and life satisfaction may be different depending on adolescent gender and age group.
在青少年中,根据性别和年龄的不同,重度玩电子游戏和上网社交可能在同龄人中受到重视,这可以提高生活满意度。然而,重度玩电子游戏也可能与网络成瘾障碍的症状有关,这会降低生活满意度。总的来说,当出现网络成瘾障碍的症状时,在其他条件相同的情况下,受试者的生活满意度是增加还是减少?本研究的目的是探讨网络成瘾障碍症状与生活满意度之间的关系,同时控制性别、年龄和其他可能影响生活满意度的因素。超过 2000 名青少年在学校填写了一份匿名问卷,43 名在护理中心的患者也填写了同样的问卷。收集了社会人口特征、家庭生活条件、屏幕使用情况(视频、电子游戏和社交网络)、心理健康筛查以及生活满意度衡量标准。提供了参与者特征的分布情况,并对年轻男性、年长男性、年轻女性和年长女性学校人群进行了分层多元分析。结果表明,在男性(21%比 19%)和女性(6%比 7%)中,15 岁前后网络成瘾障碍症状的发生率相似,且在年长男性中,即使在调整了父母支持、抑郁和经济状况后,网络成瘾障碍症状与生活满意度显著相关。网络成瘾障碍症状与生活满意度之间的关联可能因青少年的性别和年龄组而异。