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虚拟现实中的沉浸过程模型探索。

Immersive Process Model Exploration in Virtual Reality.

出版信息

IEEE Trans Vis Comput Graph. 2020 May;26(5):2104-2114. doi: 10.1109/TVCG.2020.2973476. Epub 2020 Feb 13.

Abstract

In many professional domains, relevant processes are documented as abstract process models, such as event-driven process chains (EPCs). EPCs are traditionally visualized as 2D graphs and their size varies with the complexity of the process. While process modeling experts are used to interpreting complex 2D EPCs, in certain scenarios such as, for example, professional training or education, also novice users inexperienced in interpreting 2D EPC data are facing the challenge of learning and understanding complex process models. To communicate process knowledge in an effective yet motivating and interesting way, we propose a novel virtual reality (VR) interface for non-expert users. Our proposed system turns the exploration of arbitrarily complex EPCs into an interactive and multi-sensory VR experience. It automatically generates a virtual 3D environment from a process model and lets users explore processes through a combination of natural walking and teleportation. Our immersive interface leverages basic gamification in the form of a logical walkthrough mode to motivate users to interact with the virtual process. The generated user experience is entirely novel in the field of immersive data exploration and supported by a combination of visual, auditory, vibrotactile and passive haptic feedback. In a user study with N=27 novice users, we evaluate the effect of our proposed system on process model understandability and user experience, while comparing it to a traditional 2D interface on a tablet device. The results indicate a tradeoff between efficiency and user interest as assessed by the UEQ novelty subscale, while no significant decrease in model understanding performance was found using the proposed VR interface. Our investigation highlights the potential of multi-sensory VR for less time-critical professional application domains, such as employee training, communication, education, and related scenarios focusing on user interest.

摘要

在许多专业领域,相关流程都以抽象流程模型的形式记录下来,例如事件驱动流程链(EPC)。EPC 传统上以 2D 图形表示,其大小随流程的复杂程度而变化。虽然流程建模专家习惯了解释复杂的 2D EPC,但在某些场景中,例如专业培训或教育,不熟悉解释 2D EPC 数据的新手用户也面临着学习和理解复杂流程模型的挑战。为了以有效且具有吸引力和趣味性的方式传达流程知识,我们为非专业用户提出了一种新颖的虚拟现实(VR)接口。我们提出的系统将探索任意复杂的 EPC 转变为互动式和多感官的 VR 体验。它从流程模型自动生成一个虚拟 3D 环境,并让用户通过自然行走和瞬移的组合来探索流程。我们的沉浸式接口利用逻辑遍历模式的基本游戏化来激励用户与虚拟流程进行交互。所生成的用户体验在沉浸式数据探索领域是全新的,并且得到了视觉、听觉、振动触觉和被动触觉反馈的组合支持。在一项有 27 名新手用户参与的用户研究中,我们评估了我们提出的系统对流程模型可理解性和用户体验的影响,并将其与平板电脑设备上的传统 2D 接口进行了比较。结果表明,在新颖性 UEQ 子量表评估的效率和用户兴趣之间存在权衡,而使用所提出的 VR 接口并未发现模型理解性能有明显下降。我们的调查强调了多感官 VR 在时间要求不高的专业应用领域的潜力,例如员工培训、沟通、教育以及关注用户兴趣的相关场景。

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