• 文献检索
  • 文档翻译
  • 深度研究
  • 学术资讯
  • Suppr Zotero 插件Zotero 插件
  • 邀请有礼
  • 套餐&价格
  • 历史记录
应用&插件
Suppr Zotero 插件Zotero 插件浏览器插件Mac 客户端Windows 客户端微信小程序
定价
高级版会员购买积分包购买API积分包
服务
文献检索文档翻译深度研究API 文档MCP 服务
关于我们
关于 Suppr公司介绍联系我们用户协议隐私条款
关注我们

Suppr 超能文献

核心技术专利:CN118964589B侵权必究
粤ICP备2023148730 号-1Suppr @ 2026

文献检索

告别复杂PubMed语法,用中文像聊天一样搜索,搜遍4000万医学文献。AI智能推荐,让科研检索更轻松。

立即免费搜索

文件翻译

保留排版,准确专业,支持PDF/Word/PPT等文件格式,支持 12+语言互译。

免费翻译文档

深度研究

AI帮你快速写综述,25分钟生成高质量综述,智能提取关键信息,辅助科研写作。

立即免费体验

情境和虚拟现实环境对消费者葡萄酒品鉴体验、可接受性及情感反应的影响。

Effects of Context and Virtual Reality Environments on the Wine Tasting Experience, Acceptability, and Emotional Responses of Consumers.

作者信息

Torrico Damir D, Han Yitao, Sharma Chetan, Fuentes Sigfredo, Gonzalez Viejo Claudia, Dunshea Frank R

机构信息

Faculty of Veterinary and Agricultural Sciences, School of Agriculture and Food, The University of Melbourne, Parkville VIC 3010, Australia.

Department of Wine, Food and Molecular Biosciences, Faculty of Agriculture and Life Sciences, Lincoln University, Lincoln 7647, New Zealand.

出版信息

Foods. 2020 Feb 14;9(2):191. doi: 10.3390/foods9020191.

DOI:10.3390/foods9020191
PMID:32075018
原文链接:https://pmc.ncbi.nlm.nih.gov/articles/PMC7073756/
Abstract

Wine tasting is a multidimensional experience that includes contextual information from tasting environments. Formal sensory tastings are limited by the use of booths that lack ecological validity and engagement. Virtual reality (VR) can overcome this limitation by simulating different environmental contexts. Perception, sensory acceptability, and emotional responses of a Cabernet Sauvignon wine under traditional sensory booths, contextual environments, and VR simulations were evaluated and compared. Participants ( = 53) performed evaluations under five conditions: (1) traditional booths, (2) bright-restaurant (real environment with bright lights), (3) dark-restaurant (real environment with dimly lit candles), (4) bright-VR (VR restaurant with bright lights), and (5) dark-VR (VR restaurant with dimly lit candles). Participants rated the acceptability of aroma, sweetness, acidity, astringency, mouthfeel, aftertaste, and overall liking (9-point hedonic scale), and intensities of sweetness, acidity, and astringency (15-point unstructured line-scale). Results showed that context (booths, real, or VR) affected the perception of the wine's floral aroma (dark-VR = 8.6 vs. booths = 7.5). Liking of the sensory attributes did not change under different environmental conditions. Emotional responses under bright-VR were associated with "free", "glad", and "enthusiastic"; however, under traditional booths, they were related to "polite" and "secure". "Nostalgic" and "daring" were associated with dark-VR. VR can be used to understand contextual effects on consumer perceptions.

摘要

品酒是一种多维度体验,其中包括来自品酒环境的背景信息。正式的感官品酒受到品酒 booths 的限制,这些 booths 缺乏生态效度和参与度。虚拟现实(VR)可以通过模拟不同的环境背景来克服这一限制。对赤霞珠葡萄酒在传统感官 booths、背景环境和 VR 模拟下的感知、感官可接受性和情感反应进行了评估和比较。参与者(n = 53)在五种条件下进行评估:(1)传统 booths,(2)明亮餐厅(有明亮灯光的真实环境),(3)黑暗餐厅(有昏暗烛光的真实环境),(4)明亮 VR(有明亮灯光的 VR 餐厅),以及(5)黑暗 VR(有昏暗烛光的 VR 餐厅)。参与者对香气、甜度、酸度、涩度、口感、余味和总体喜好(9 点享乐量表)以及甜度、酸度和涩度的强度(15 点无结构线条量表)进行评分。结果表明,背景(booths、真实环境或 VR)会影响对葡萄酒花香的感知(黑暗 VR = 8.6 对比 booths = 7.5)。在不同环境条件下,对感官属性的喜好没有变化。明亮 VR 下的情感反应与“自由”“高兴”和“热情”相关;然而,在传统 booths 下,它们与“礼貌”和“安心”相关。“怀旧”和“大胆”与黑暗 VR 相关。VR 可用于理解背景对消费者感知的影响。

https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/13b362267c2c/foods-09-00191-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/c8a8d842faf8/foods-09-00191-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/c49d52d58fdb/foods-09-00191-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/aeed3955a362/foods-09-00191-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/13b362267c2c/foods-09-00191-g004.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/c8a8d842faf8/foods-09-00191-g001.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/c49d52d58fdb/foods-09-00191-g002.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/aeed3955a362/foods-09-00191-g003.jpg
https://cdn.ncbi.nlm.nih.gov/pmc/blobs/9733/7073756/13b362267c2c/foods-09-00191-g004.jpg

相似文献

1
Effects of Context and Virtual Reality Environments on the Wine Tasting Experience, Acceptability, and Emotional Responses of Consumers.情境和虚拟现实环境对消费者葡萄酒品鉴体验、可接受性及情感反应的影响。
Foods. 2020 Feb 14;9(2):191. doi: 10.3390/foods9020191.
2
Exploring the Effects of Immersive Virtual Reality Environments on Sensory Perception of Beef Steaks and Chocolate.探索沉浸式虚拟现实环境对牛排和巧克力感官感知的影响。
Foods. 2021 May 21;10(6):1154. doi: 10.3390/foods10061154.
3
Virtual Reality and Immersive Environments on Sensory Perception of Chocolate Products: A Preliminary Study.虚拟现实与沉浸式环境对巧克力产品感官感知的影响:一项初步研究。
Foods. 2020 Apr 20;9(4):515. doi: 10.3390/foods9040515.
4
"I like the sound of that!" Wine descriptions influence consumers' expectations, liking, emotions and willingness to pay for Australian white wines.“我喜欢这个说法!”葡萄酒的描述会影响消费者对澳大利亚白葡萄酒的期望、喜好、情绪和支付意愿。
Food Res Int. 2017 Sep;99(Pt 1):263-274. doi: 10.1016/j.foodres.2017.05.019. Epub 2017 May 25.
5
Food Desires and Hedonic Discrimination in Virtual Reality Varying in Product-Context Appropriateness among Older Consumers.虚拟现实中食物欲望与享乐辨别在老年消费者中随产品与情境适配性的变化情况
Foods. 2022 Oct 15;11(20):3228. doi: 10.3390/foods11203228.
6
Desires for beverages and liking of skin care product odors in imaginative and immersive virtual reality beach contexts.在富有想象力和沉浸式的虚拟现实海滩场景中对饮料的渴望以及对护肤品气味的喜好。
Food Res Int. 2019 Mar;117:10-18. doi: 10.1016/j.foodres.2018.01.027. Epub 2018 Feb 3.
7
Dynamic Context Sensory Testing-A Proof of Concept Study Bringing Virtual Reality to the Sensory Booth.动态语境感知测试——将虚拟现实引入感官亭的概念验证研究。
J Food Sci. 2018 Aug;83(8):2047-2051. doi: 10.1111/1750-3841.14275. Epub 2018 Jul 25.
8
Consumer perspectives of wine typicity and impact of region information on the sensory perception of Cabernet Sauvignon wines.消费者对葡萄酒典型性的看法以及产区信息对赤霞珠葡萄酒感官感知的影响。
Food Res Int. 2022 Feb;152:110719. doi: 10.1016/j.foodres.2021.110719. Epub 2021 Sep 20.
9
A narrative review of the impact of digital immersive technology on affective and sensory responses during product testing in digital eating contexts.沉浸式数字技术对数字化饮食环境下产品测试中的情感和感官反应的影响的叙述性回顾。
Food Res Int. 2021 Dec;150(Pt B):110804. doi: 10.1016/j.foodres.2021.110804. Epub 2021 Nov 9.
10
Sensory Analysis Performed within Augmented Virtuality System: Impact on Hedonic Scores, Engagement, and Presence Level.在增强虚拟现实系统中进行的感官分析:对享乐得分、参与度和临场感水平的影响。
Foods. 2024 Aug 3;13(15):2456. doi: 10.3390/foods13152456.

引用本文的文献

1
Neurophysiological approaches to exploring emotional responses to cosmetics: a systematic review of the literature.探索对化妆品情绪反应的神经生理学方法:文献系统综述
Front Hum Neurosci. 2024 Oct 22;18:1443001. doi: 10.3389/fnhum.2024.1443001. eCollection 2024.
2
Exploring consumer acceptability of leafy greens in earth and space immersive environments using biometrics.利用生物识别技术探索在地球和太空沉浸式环境中叶菜类蔬菜的消费者接受度。
NPJ Sci Food. 2024 Oct 9;8(1):81. doi: 10.1038/s41538-024-00314-6.
3
Enhancing consumer sensory science approach through augmented virtuality.

本文引用的文献

1
Olfactory Cues of Restaurant Wait Staff Modulate Patrons' Dining Experiences and Behavior.餐厅服务员的嗅觉线索会调节顾客的用餐体验和行为。
Foods. 2019 Nov 26;8(12):619. doi: 10.3390/foods8120619.
2
A Sweet Voice: The Influence of Cross-Modal Correspondences Between Taste and Vocal Pitch on Advertising Effectiveness.甜美的声音:味觉与嗓音音高之间的跨通道对应关系对广告效果的影响。
Multisens Res. 2019 Jan 1;32(4-5):401-427. doi: 10.1163/22134808-20191365.
3
Variations in Food Acceptability with Respect to Pitch, Tempo, and Volume Levels of Background Music.
通过增强虚拟现实提升消费者感官科学方法。
Curr Res Food Sci. 2024 Aug 31;9:100834. doi: 10.1016/j.crfs.2024.100834. eCollection 2024.
4
Sensory Analysis Performed within Augmented Virtuality System: Impact on Hedonic Scores, Engagement, and Presence Level.在增强虚拟现实系统中进行的感官分析:对享乐得分、参与度和临场感水平的影响。
Foods. 2024 Aug 3;13(15):2456. doi: 10.3390/foods13152456.
5
Immersive sensory evaluation: Practical use of virtual reality sensory booth.沉浸式感官评估:虚拟现实感官 booth 的实际应用。 (注:这里“booth”可能是特定语境下的专业术语,比如“感官 booth”,如果有更准确的专业释义,翻译可进一步优化)
MethodsX. 2024 Feb 23;12:102631. doi: 10.1016/j.mex.2024.102631. eCollection 2024 Jun.
6
Unveiling aromas: Virtual reality and scent identification for sensory analysis.揭开香气之谜:用于感官分析的虚拟现实与气味识别
Curr Res Food Sci. 2024 Feb 15;8:100698. doi: 10.1016/j.crfs.2024.100698. eCollection 2024.
7
Self-Assessed Experience of Emotional Involvement in Sensory Analysis Performed in Virtual Reality.虚拟现实中感官分析情感投入的自我评估体验
Foods. 2024 Jan 24;13(3):375. doi: 10.3390/foods13030375.
8
The development of an immersive mixed-reality application to improve the ecological validity of eating and sensory behavior research.开发一种沉浸式混合现实应用程序,以提高饮食和感官行为研究的生态效度。
Front Nutr. 2023 Jul 19;10:1170311. doi: 10.3389/fnut.2023.1170311. eCollection 2023.
9
An Explorative Analysis of the Influence of Landscape Visual Aesthetic Quality on Food Preferences in Italy: A Pilot Study.意大利景观视觉审美质量对食物偏好影响的探索性分析:一项初步研究。
Foods. 2022 Jun 16;11(12):1779. doi: 10.3390/foods11121779.
10
Novel Techniques to Measure the Sensory, Emotional, and Physiological Responses of Consumers toward Foods.测量消费者对食品的感官、情感和生理反应的新技术。
Foods. 2021 Oct 29;10(11):2620. doi: 10.3390/foods10112620.
食物可接受性随背景音乐的音高、节奏和音量水平的变化。
Multisens Res. 2019 Jan 1;32(4-5):319-346. doi: 10.1163/22134808-20191429.
4
Using immersive technologies to explore the effects of congruent and incongruent contextual cues on context recall, product evaluation time, and preference and liking during consumer hedonic testing.在消费者享乐测试中,运用沉浸式技术探究一致和不一致的情境线索对情境回忆、产品评估时间以及偏好和喜爱度的影响。
Food Res Int. 2019 Mar;117:19-29. doi: 10.1016/j.foodres.2018.04.024. Epub 2018 Apr 18.
5
Cross-cultural effects of food product familiarity on sensory acceptability and non-invasive physiological responses of consumers.食品产品熟悉度对消费者感官可接受性和非侵入性生理反应的跨文化影响。
Food Res Int. 2019 Jan;115:439-450. doi: 10.1016/j.foodres.2018.10.054. Epub 2018 Oct 22.
6
The effect of emotional state on taste perception.情绪状态对味觉感知的影响。
Appetite. 2015 Dec;95:89-95. doi: 10.1016/j.appet.2015.06.003. Epub 2015 Jun 27.
7
Sensory, chemical, and electronic tongue assessment of micro-oxygenated wines and oak chip maceration: assessing the commonality of analytical techniques.感官、化学和电子舌评估微充气葡萄酒和橡木块浸渍:评估分析技术的共性。
J Agric Food Chem. 2010 Apr 28;58(8):5026-33. doi: 10.1021/jf904104f.
8
Affective neuroscience of pleasure: reward in humans and animals.愉悦的情感神经科学:人类与动物的奖赏
Psychopharmacology (Berl). 2008 Aug;199(3):457-80. doi: 10.1007/s00213-008-1099-6. Epub 2008 Mar 3.
9
Measuring emotion: the Self-Assessment Manikin and the Semantic Differential.测量情绪:自评人偶法与语义差异法。
J Behav Ther Exp Psychiatry. 1994 Mar;25(1):49-59. doi: 10.1016/0005-7916(94)90063-9.